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Diablo 4‘s Rebirth system, per Blizzard’s official Season of Hell’s Legacy overview, lets you convert an existing Eternal character into a fresh Seasonal one instead of rolling a new hero every three months, and Shared War Plans lets that character’s reputation grind help your other saves instead of starting from zero each time, per the same overview. Both features shipped as permanent account systems in patch 3.2.1 alongside Season 15, Season of Hell’s Legacy, which went live on September 15, 2026. This guide walks through exactly what Rebirth keeps, what it destroys, how the War Plans partitions work, and the one Hardcore rule that decides whether a dead character’s reputation survives into Eternal.
TL;DR
- Rebirth turns an Eternal character into a Seasonal one at level 1, keeping class, name, appearance and Normal/Hardcore state.
- Gear is not safe by default — you must empty the character’s inventory and equipped slots or Rebirth won’t let you proceed.
- Shared War Plans splits reputation across three partitions: Eternal/Seasonal, Non-Hardcore/Hardcore, Normal/Solo-Self-Found.
- Season 14 War Plans points carried over to matching Eternal characters on September 15.
- Only living Hardcore characters transfer War Plans points at season end — a level 1 “storage” character in the same partition can save a dead one’s progress.
What Rebirth Actually Does in Diablo 4
Rebirth converts a character from the Eternal realm into the Seasonal realm, transferring it to Season 15 and resetting its level back to 1 . Instead of creating a brand-new Seasonal character from scratch, you pick an existing Eternal character to continue its story for the season . Blizzard also tracks a running tally of hours played across every Rebirth that character goes through, so the time cost of repeated Rebirths is at least visible on the character sheet even without a published average .
The Rebirth conversion sits alongside the rest of Season 15’s launch package — the Prime Evil Soul Splinters, the returning Legacy Uniques, and the new Horadric Cube reroll recipes all shipped in the same 3.2.1 build. If you’re still deciding which of the season’s systems to touch first, the Season 15 Splinters of Evil guide covers the reputation-and-power layer Rebirth doesn’t touch.
| Carries over | Does not carry over |
|---|---|
| Class, name, appearance, and Normal/Hardcore state | Character level — resets to 1 |
| Cosmetic ensembles: transmogs, pigments, mounts and accessories, pets, portals, headstones | Any gear or items left equipped or in personal inventory — destroyed unless moved first |
| A running hours-played tally across that character's Rebirths | Whether Paragon points/boards or Renown carry over — not stated by Blizzard |
Where the grind outlasts the interest, Diablo IV boosting picks it up from wherever the account already stands.
Step-by-Step: Using Rebirth Without Losing Your Gear
If the character isn’t empty, the game simply won’t let the conversion happen — this is a hard block, not a suggestion . Readers coming from an older character who also want the broader pre-season housekeeping — stash space, Season Journey resets, and so on — can check the Season 15 prep checklist for the rest of that list.
Warning
Rebirth is one-directional for planning purposes. Nothing in Blizzard’s overview or the 3.2.1 patch notes describes a way to convert a Rebirthed character back to Eternal before the season ends, so treat the conversion as permanent until stated otherwise .
Follow this sequence to get it done fast.
-
1
Empty the character's stash-bound inventory first
move every item you want to keep off the character and into your Eternal stash before touching Rebirth.
-
2
Clear equipped slots too
Rebirth checks both personal inventory and equipped gear; anything still worn counts against you.
-
3
Open the Rebirth option and select the Eternal character
pick the existing hero you want to send into Season 15 instead of rolling a new one.
-
4
Read the warning before confirming
Blizzard shows a prompt stating that any retained items will be lost on Rebirth, with an option to remove or destroy them instead.
-
5
Confirm the conversion
the character moves to the Seasonal realm at level 1, keeping its class, name, appearance, and Normal/Hardcore state.
Shared War Plans: How Reputation Splits Across Your Account

Shared War Plans is the other permanent system arriving with Season of Hell’s Legacy. Reputation points earned by one character now carry over to any alt on the same account that matches that character across three separate categories . Each character still keeps its own planner for spending those shared points, similar to how shared skill points or Paragon points already work, so sharing progress doesn’t force every alt into the same build .
Blizzard’s own example makes the boundary concrete: a Seasonal Non-Hardcore Non-SSF character shares War Plans progress with another Seasonal Non-Hardcore Non-SSF character, but does not share with a Seasonal Non-Hardcore SSF character, because the ruleset partition doesn’t match .
| Partition | Split | What it means |
|---|---|---|
| Realm | Eternal / Seasonal | A Seasonal character's points don't automatically apply to an Eternal one, and vice versa, until the season ends |
| Mode | Non-Hardcore / Hardcore | Hardcore and non-Hardcore characters never share War Plans progress with each other |
| Ruleset | Normal / Solo-Self-Found | A standard character and an SSF character do not share, even if everything else matches |
What Happens to Season 14 War Plans Progress on September 15
For anyone returning to characters that were active before the season changeover, War Plans progress from Season 14 characters carried over to Eternal when the season changed on September 15 . All accumulated reputation points earned on characters within the same partition add together into the corresponding Eternal characters, rather than replacing one another .
The Hardcore Storage Character Rule

Hardcore introduces one condition that changes the plan above. Only the War Plans progress of characters that are living at the end of a season transfers — a dead Hardcore character’s accumulated points are not picked up at the changeover .
If your Hardcore character survives the season
Nothing extra to do. A living Hardcore character’s War Plans points transfer to Eternal on their own at season end, the same way Season 14’s did on September 15 .
If your Hardcore character is already dead
From Season 15 onward, moving a dead Hardcore character’s War Plans progress into Eternal requires one other living Hardcore character in that same partition to go through the seasonal changeover — Blizzard states plainly, “It can even be a level 1 ‘storage’ Hardcore character” . Once that living character moves to Eternal, it deposits the accumulated points into the account’s Eternal Hardcore War Plans progress .
Tip
If you play Hardcore and expect to lose characters mid-season, keeping one throwaway level 1 Hardcore character alive in the same partition is the only documented way to protect a dead character’s War Plans reputation through the next changeover .
What Blizzard Hasn't Said About Rebirth
A few practical questions aren’t answered in the official overview or the 3.2.1 patch notes: how many times a single character can use Rebirth per season, whether Paragon points, Paragon boards, or Renown carry over with the conversion, whether a Rebirthed character can be converted back to Eternal before the season ends, and whether the level 1 restart comes with any catch-up XP mechanic . A couple of community guides have filled in guesses here — one speculates Blizzard may cap Rebirths per season, and another states outright that Paragon points do not carry over — but neither claim comes from Blizzard’s own text, so treat them as unconfirmed rather than settled . Whatever the answer turns out to be, the level 1 restart means walking back through the leveling arc that gets a character to endgame Paragon progression, the same climb covered in the guide to where power comes from after level 70.
Our Take: Is Rebirth Worth Using on Your Main
Our Take
Rebirth is a convenience feature, not a shortcut — you still pay the full level 1 climb, just on a character whose name and look you already like.
The value is mostly in not losing an identity you’ve built cosmetically, and Shared War Plans is the part that actually saves time, since a second or third character no longer starts that reputation grind from nothing. The parts Blizzard hasn’t confirmed — Paragon carry-over chief among them — are exactly the ones that would change whether Rebirth is worth doing on a character you’d rather just retire.
Sources and Confidence
This table separates what the studio has confirmed from what comes out of press previews, and what is still just circulating. Each claim below is tied to the post and the game version it describes.
| Claim | Where it comes from | Status |
|---|---|---|
| Rebirth converts an Eternal character to Seasonal and resets it to level 1 | Blizzard (Season of Hell’s Legacy overview) | Official |
| Shared War Plans splits reputation across three account partitions | Blizzard (Season of Hell’s Legacy overview) | Official |
| A living Hardcore character, even level 1, can carry a dead one’s War Plans points to Eternal | Blizzard (Season of Hell’s Legacy overview) | Official |
| 3.2.1 shipped as Build #73552 on September 15, 2026 | Blizzard (Season of Hell’s Legacy overview) | Official |
| A per-season Rebirth limit is not confirmed; a community guide speculates one may exist | rpgstash.com (community guide) | Not yet verified by us |
| A community guide claims Paragon points and boards do not carry over through Rebirth | timesaver.gg (community guide) | Not yet verified by us |
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