22 services, and the first thing to get right is not which service but which mode. PvE and PvP are separate shelves carrying separate orders, because they are separate progressions — a level bought on one does nothing for the other.
Leveling
On PvP: a span-picked boost, a legit-play boost where the pace is deliberately human, a short run that carries quest progress with it, and a long one that pairs level 50 with roubles and full trader unlocks. On PvE: three fixed runs to 15, 25 and 42, each bundled with roubles, because on that side the money and the level are the same problem.
Item farming
Both modes carry the same farm orders, and they are targeted rather than broad:
Found-in-raid status is the whole point of buying these rather than buying an item, and it is why they are farmed rather than handed over.
Items, ammunition and keys
Ammunition is sold by the round in three sizes, any type, so you stock the calibre you actually shoot. The marked keys set is the full collection in one order.
Roubles
Roubles are on an amount slider rather than in fixed packs, priced by the ten million, and the rate holds across the range — a large order never costs more per rouble than a small one.
Raids and events
On the PvE side, a full Icebreaker clear and event completion are sold as runs. Timed content is the one thing on this page where waiting has a cost, because it stops being available whether you got to it or not.