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Coming soon — 1 September

Crimson Moon Boosting & Carries

Launch day services

Crimson Moon is ProbablyMonsters' gothic action RPG, out 1 September 2026. Solo or co-op incursions through the besieged city of Gildenarch. Our services open when the game does.

  • We boost on PC
  • We boost on PS
Avg ETA
Opens at launch
Payment methods
Card · PayPal · Crypto
Delivery type
Manual
Regions
EU · NA · Asia · OCE
Protection
Escrow-protected
Coming soon

Launching 1 September

Our Crimson Moon crew is locked and ready for day one — every service opens with the servers, hand-played from the first order. Pre-book now and yours starts the minute the game unlocks.

Get notified on Discord

Escrow-protected · region-matched — same rules as every Neonsect order.

Answered. — Crimson Moon FAQ

// Crimson Moon FAQ

Questions specific to Crimson Moon. Anything else — live chat or Discord, we answer 24/7.

01 What is the estimated completion time (ETA)?
Every service carries a live ETA, configured at checkout from your exact selections. Crimson Moon services open with the servers on launch day, and a pre-booked order starts the moment the game unlocks. Track yours in real time from your account dashboard.
02 Is my account safe during execution?
Orders are played by hand — no bots, no scripts, no exploits — from a connection matched to the region your account plays in. Where an order needs your login, the credentials move through a private channel, are used for that order only, and the session ends when the work does. Where it does not, we never ask for them.
03 Can I keep using my account during the order?
Yes. We only need the account during the windows agreed with your assigned pro — outside those it is entirely yours, and you can ask for it back at any point.
04 How does the payment escrow work?
Your funds are locked in escrow the moment you check out. The assigned pro is only paid after you verify the delivered result and manually authorise the release — your money never sits with us before the work is checked.
05 What if something goes wrong — do you redeliver?
If a result falls short of what you configured, we re-run it at no extra cost. If we cannot deliver what was promised at all, you get your money back. Your funds stay in escrow the whole time and are released only when you confirm the result.
06 Do you match my region and server?
Yes. Every Crimson Moon order runs on a connection matched to the region your account plays in, rather than from wherever a booster happens to sit.
07 What do you need from me to start?
Only what the service asks for at checkout — usually your platform, in-game handle, and the account access or lobby invite your assigned pro needs. Your manager confirms everything on live chat before anything begins.
08 How is the order delivered?
It depends on the service: rank and level boosts and farming are hand-played on your account or via an in-game hand-off; currency and items are delivered in-game. You get progress updates throughout and confirm the result before escrow releases.
09 Is boosting bannable?
There is always some risk, and anyone who tells you there is none is selling. What we control is how the work is done: manual play by real people, no bots, no scripts, no exploits, on connections matched to your region. We have run this way across 50+ games since 2016.
10 What payment methods do you accept?
Card, Apple Pay, Google Pay, PayPal and crypto through secure checkout, plus direct PayPal with a manager on live chat. Funds stay in escrow until you approve the delivered result.
// Why Neonsect

Built for trust on every Crimson Moon order.

Played by hand

No bots, no scripts, no exploits. Real players on your account, the same crew since 2016 — the progress is there because the game was played.

Region-matched sessions

We play from the region your account plays in — EU, NA, Asia or OCE — rather than from wherever a booster happens to sit.

Escrow on every order

Your money is held from checkout and released only after you have signed in, looked at the result and confirmed it. If we cannot deliver what was promised, you get it back.

Access, and its limits

Where an order needs your account, credentials move through a private channel, are used for that order only, and the session ends when the work does. Where it does not, we never ask.

Before launch

How this works until Crimson Moon is out.

A pre-book costs nothing

There is no checkout on this page because there is no service to check out yet. A pre-book is a conversation on live chat, not an order: no payment is taken and nothing is charged in advance.

What it buys is a place in the queue. Launch week is the busiest our roster gets on a new title, and the accounts spoken for beforehand are the ones that move first.

If the date moves

Release dates slip. A pre-book is not a booking against a calendar — nothing is charged and nothing expires, so a delay costs you nothing and we start when the game does.

If it moves far enough that you would rather not bother, say so and it is dropped. There is nothing to unwind, because nothing was paid.

Terms when it opens

A new title does not change them: played by hand with no bots, scripts or exploits; on a connection matched to the region your account plays in; escrow held until you have signed in and confirmed the result; money back if we cannot deliver what was promised.

What we will not do is quote a price or promise a result on a game nobody has played. That list arrives when the servers do.

// Crimson Moon

Ready to play Crimson Moon?

Services go live at launch — 1 September. Want day-one priority? Ping us on live chat and we'll pre-book your slot.

Reserve a slot