7 services, and they cover the parts of this account that move on hours rather than on skill. That is most of it: the content is not difficult, it is long, and it keeps arriving whether or not you have the evenings for it.
Exploration
Three orders, and the difference between the first two matters:
- Full region to 100% — a whole region swept to completion.
- Chosen areas — only the areas you name, for an account that is mostly done and has three awkward corners left.
- Exploration bundle — both, configured inside the order, for people who want the map closed rather than tidied.
Map completion pays out once and never again, which is what makes it the most sensible content on the account to hand over and the least worth replaying.
Events
The permanent events order covers the content that stays available, sold in packages. It is the counterpart to the timed content that expires on its own — anything with a clock on it is the one thing on this page where waiting has a cost.
Data bank
Its own shelf, in packages. It is a slow track that gates rewards elsewhere on the account, which is why it is sold separately rather than folded into exploration.
Account maintenance
The routine rather than the grind: dailies and recurring work kept up over a stretch of days so an account does not fall behind while you are away from it. Sold in packages by length.