No Man’s Sky is Hello Games’ procedurally generated universe, on PC, PlayStation, Xbox and Nintendo Switch since its 2016 launch and still growing: COSMOS (7.0), the tenth-anniversary update of 9 September 2026, overhauled space itself — a star map with points of interest, salvageable space hulks, outposts, asteroid belts you can land on and free-floating orbital bases — and shipped free on every platform. It followed Voyagers (27 August 2025), which added corvettes: large ships assembled from modules into your own design, with interiors and room for a crew.
What we sell, and how it reaches you
Units and nanites, delivered as goods you sell yourself. Ships — Sentinel interceptors picked to your description and the expedition rewards Starborn Runner, Iron Vulture, Starborn Phoenix and The Wraith — handed over through the station NPC. Corvette modules of every type, slot-expansion modules and full inventory unlocks. Resources by the stack, Salvaged Data, Tainted Metal and Void Motes. Every one of them is a handover in your own session: you stay logged in, our trader joins as a friend, you meet at a space station, and you check the result before the order is confirmed. Cross-play makes the platform irrelevant to the delivery.
What we do not do
We do not sign in to your account, on any platform, for any service on this hub — there is nothing here that needs it. We do not sell accounts or saves. And we do not promise items the current build does not have: the catalogue is checked against the live game, not the launch one.