4 services, all of them on the same shelf, because in this game there is only one thing worth buying: position on the ranked ladder. There is no currency to farm and no gear to deliver, so a wider catalogue here would be padding.
Rank boost
You set the two ends and the price follows the gap between them. What makes the gap unusual here is that it is a squad game with no solo queue worth the name: a climb is three players cooperating, so what you are buying is a team turning up together rather than one strong player carrying a lobby.
Rank points at the top of the ladder
- 1,000 rank points from Platinum, with team play — the version where the games are played as a coordinated squad rather than solo queue.
- 1,000 rank points from Diamond, with team play — the same arrangement higher up, where solo queue stops being a reliable way to gain anything.
Points rather than tiers, because past a certain point that is what actually moves. Buying a tier at the top of the ladder means buying an unknown number of games; buying points means buying the thing the ladder counts.
Battle pass
The one track on this page that pays out for showing up rather than for placing. If the ladder is not the problem and the hours are, this is the order that fixes the actual complaint.