Skip to content
No Man's Sky boosting · Modules & Slots

No Man's Sky Corvette Modules Bundle

5.0 Neonsect · 1,000+ verified seller reviews

Every kind of corvette part — 130+ module types, 50 of each — handed over in your own session, so the corvette you build in the Voyagers editor is not limited by what you have salvaged.

Starting price
From $16.20
Avg ETA
15 – 90 min
Payment methods
Card · Crypto
Delivery type
Manual
Regions
EU · NA
Payment
Payment held until you confirm
What you get

Every kind of corvette part — 130+ module types, 50 of each — handed over in your own session, so the corvette you build in the Voyagers editor is not limited by what you have salvaged.

Payment held until you confirmRegion-matchedNo account handover
Self-playYou stay in the game — your booster joins your squad. No login, no credentials.
Total $0.00 Select an option to see your price
  • Payment protected until you confirm delivery
  • We hold the payment ourselves from checkout. Nothing reaches the booster until you have signed in, looked at the result and confirmed it — and if we cannot deliver what was promised, it comes back to you.
5.00/ 51,046 verified EpicNPC reviews 664 Trade Guardian orders · 75,000+ total since 2016 Independent profile
01 Platform Required

Where you play. Crossplay means our booster joins your lobby and plays it with you — we never need your account.

02 Bundle
03 Server region

Leave it blank and we match your region from the account — pick one only if you want a specific side of the world.

The run Details

What you get

  • Every part the corvette builder uses
  • Enough of each for a large build
  • No login — you stay on your account
  • Payment held until the items are yours

What we need from you

  • No Man's Sky on PC, PlayStation, Xbox or Switch, with multiplayer enabled
  • Your in-game name and platform at checkout
  • About 15 minutes online for the handover
  • Corvettes unlocked on your save (Voyagers)
Process All runs manual

How it works

  1. OrderPick the option, name your platform and in-game name at checkout, and tell us when you are usually online.
  2. Friend requestOur trader adds you in-game and agrees a time. You stay on your own account the whole way — no login, no credentials.
  3. Meet at a stationYou both warp to a space station and the module stacks are traded across; a large order takes more than one trade window.
  4. ConfirmYou check the stacks in your inventory and the payment is released on your word.

Why us in No Man's Sky

NO ACCOUNT ACCESS

Every order on this hub is a handover in your own session: our trader adds you as a friend, you meet at a space station, the goods change hands and you check them before confirming. Nobody signs in as you, on any platform.

4 SHELVES

Units and nanites, ships, modules and slots, resources by the stack — 12 services sized to the way the game actually gates progress: a billion units, a full inventory, a corvette's worth of parts.

Questions about this service
Do you need access to my account for No Man's Sky Corvette Modules Bundle?

No. You stay in the game and the booster joins your squad, so your login never changes hands and nothing is handed over.

How long does No Man's Sky Corvette Modules Bundle take?

We quote 15 – 90 min of working time for this service. That is the time the order itself takes once a booster has picked it up, not a queue estimate — and if we cannot start on time, you are told rather than left waiting.

What exactly do I get?

This order delivers: 130+ corvette module types, 50 of each; Handover in your own session, no login; Stacks checked together before you confirm. We hold your payment until you have seen that on your own account and confirmed it.

No Man's Sky

Need something else for No Man's Sky?

Browse every service we cover or talk to a pro — custom orders welcome.