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Genshin Impact 7.0 Phase 2 reruns two Electro five-stars, Flins and Ineffa, and the honest pull call depends less on whether you own either character and more on whether you already own one of them. That’s the twist gaming coverage keeps circling around this week: both banners lean on the same reaction, so the math flips in favor of completing a pair rather than starting from zero. This guide breaks down what each character actually does, what the pair costs in real primogems, and what the four-star lineup means for players who are undecided.

TL;DR

  • Phase 2 runs September 1 – 22, 2026, and brings back Flins (on-field Electro DPS) and Ineffa (off-field Electro support/shield) as a linked rerun pair.
  • Both kits revolve around the Lunar-Charged reaction, so owning one makes the other far more valuable than picking up either in isolation.
  • Alyosha, Sucrose, and Lynette carry over as the four-star rate-ups, and Alyosha is the strongest reason to pull if you skipped him in Phase 1.
  • A single guaranteed five-star can cost up to 90 wishes; two guaranteed picks in a bad-luck run can run close to double that.
  • Neither character is a one-patch character. If you skip, historical rerun spacing suggests they’ll come back, so there’s no need to panic-pull.

What Flins Does and Who Actually Needs Him

Flins is an on-field Electro DPS whose damage revolves around Lunar-Charged reactions, and he benefits heavily from dedicated support. He is a 5-star Electro Polearm user who best functions as a Lunar-Charged DPS. His signature weapon, Bloodsoaked Ruins, increases Lunar-Charged DMG dealt to opponents by 36% for 3.5 seconds after using an Elemental Burst, and after triggering a Lunar-Charged reaction the equipping character gains a CRIT DMG boost and regains Elemental Energy. That’s the loop his whole kit is built around: burst, trigger reactions, get energy back, burst again.

The catch is that Flins is not a flexible pickup. He has a highly restricted team archetype and teammate options, with Ineffa and Columbina significantly ahead of other options. If you don’t already own a Hydro or Electro applicator built for reaction uptime, Flins on his own is a strong single-target burst DPS but not the account-defining unit some coverage frames him as. One outlet ranking currently places him as the strongest Electro DPS and the fourth strongest DPS in the game overall, though rankings like that shift every patch and shouldn’t be the deciding factor on their own.

What Ineffa Does and Why a Shield Support Outlasts a Field DPS

Ineffa fills the support role well, combining off-field Electro damage, shielding, and Lunar-Charged support. Mechanically, she converts Electro-Charged into Lunar-Charged, a special reaction whose damage formula takes all participants’ stats into account. She also deals great off-field direct Lunar-Charged damage on her own and provides a shield with long-lasting duration. That shield uptime is a big part of why she keeps showing up in team-building discussions long after her kit reveal: it’s interruption resistance and reaction amplification in one skill, not tied to a single burst window.

She’s also unusually low-maintenance. At C0 with no signature weapon, Ineffa is already fully functional, which makes her a solid pick for free-to-play accounts. That’s a different profile than most on-field DPS, who tend to need copies and a signature weapon before they feel complete. It’s also why her value doesn’t collapse the moment a new on-field carry shows up: shield and off-field application age better than raw burst damage, since new team archetypes can usually slot a flexible support in but rarely need a second identical DPS.

The Duo: How Much Do Flins and Ineffa Actually Gain Together

The two work best together, so pulling both maximizes their output. One build breakdown puts it plainly: both characters needed each other, since Flins loses so much damage without Ineffa, and she also needed Flins to unleash her maximum capabilities. If you’re weighing which one to grab when funds are tight, the same source is direct about it: if you can pull only one character, go for Ineffa, since her shield and off-field electro application work in other teams too, and her sub-DPS damage is good on its own.

This is the core logic behind the “buy the second, not the first” framing. A player with zero Lunar-Charged investment picking up just Flins gets a decent single-target DPS locked into a narrow team. A player who already owns Ineffa (from her original run or the 6.3 rerun) and adds Flins unlocks the full engine the kit was designed around. The reverse is also true, just slightly less dramatic, since Ineffa still functions in generic Electro-Charged and Hyperbloom setups even without Flins on the roster. If you already cleared the Phase 1 banners for Odette, this is the point in the version where the account’s Electro side either becomes a real team or stays a collection of half-finished pieces.

Which Reruns Make Sense for You

CharacterRoleWho Should PullWho Shouldn't
FlinsOn-field Electro DPS, Lunar-Charged burstPlayers who already own Ineffa or Columbina and want a main carryAnyone with no reaction support built; he's weak carried alone
IneffaOff-field Electro support, shield, Lunar-Charged amplifierF2P and semi-F2P accounts wanting long-term utility, or future-proofing for Electro-Charged teamsAccounts already stacked on shields and off-field Electro with no Lunar-Charged plans
Alyosha4-star off-field Electro sub-DPS/healerAnyone who didn't pull enough copies from the Phase 1 story quest trackAccounts that already have the copies they want
Sucrose4-star Anemo swirl/EM supportReaction-focused teams needing RES shred or EMAccounts with a built Sucrose or equivalent Anemo already
Lynette4-star Anemo utility/sub-DPSPlayers wanting a flexible off-field swirl unitAccounts already running a dedicated Anemo unit

The Alyosha Angle: Why the Four-Star Might Be the Real Draw

He’s the constant across the whole version

Both Phase 1 banners feature the new 4-star Electro character Alyosha, as well as Sucrose and Lynette. Current listings for Phase 2 carry the same trio forward as the featured four-stars, which matters more than it sounds like on paper. New four-stars usually get a limited window before they cycle out of the current rate-up pool, and if you didn’t rack up copies of Alyosha through the Phase 1 story-adjacent pulls, this rerun is effectively a second chance at the same rate-up boost.

Why that changes the calculus for undecided players

If neither Flins nor Ineffa excites you, but you like Alyosha’s kit as an off-field Electro sub-DPS who can heal and, while inside a Polestar Field, buff the active unit’s ATK and Stellar-Conduct DMG, pulling on this banner for constellations isn’t wasted spending even if you walk away without either five-star. That’s genuinely the main reason some players will pull here at all: not the headliners, but finishing out a four-star they only partially got.

The Honest Primogem Price of the Guarantee

Genshin‘s wish system hasn’t changed for this rerun: it’s the same 50/50 and pity structure the game has always used. A single guaranteed five-star costs up to 90 wishes if you lose the coin-flip on your first pull and have to hit hard pity, and that’s before counting a second banner. Wanting both Flins and Ineffa guaranteed, in the worst-case scenario where you lose the 50/50 on both banners, means budgeting for something close to double that.

90wishes to hard pity
160primogems per wish
50%odds on first 5-star pull

That 90-wish ceiling translates to roughly 14,400 primogems for one guaranteed character if the 50/50 goes your way, and closer to double that if it doesn’t. Two weeks of normal daily play, between commissions, weekly bosses, and whatever event currency is active, tends to add up to a modest handful of wishes, not a banner’s worth. If you’re starting from close to zero primogems today, the honest number is that you likely won’t reach a full guarantee on both banners from natural income alone in the two weeks before Phase 2 opens; whatever you’ve stockpiled since the last patch is doing most of the work.

Warning

Don’t split a tight primogem stash evenly across both banners hoping to get lucky on each. Because Flins and Ineffa run as a linked dual-banner event, losing the 50/50 on one banner carries a guarantee into your next 5-star pull on the other banner, not just the same one, so the two banners effectively share pity rather than resetting separately.

What Happens If You Skip This Phase

Neither Flins nor Ineffa is a one-off character locked out of future rotations. Ineffa already saw one rerun cycle before this Phase 2 slot, and HoYoverse’s typical spacing for popular Electro units has been a few patches between reruns rather than a full year. That doesn’t guarantee a specific return date, but it does mean skipping this window isn’t a “gone forever” decision the way it would be for, say, a permanently retired banner. If your account is still catching up on Phase 1 events and rewards, or you’re mid-build on another carry, waiting for the next appearance is a reasonable call rather than a panic decision.

Team Setups: How Far the Lunar-Charged Engine Scales

For players without either five-star yet, a budget version with Fischl and Aino exists, though it won’t hit the same numbers as the full setup. Talent priority matters here too: Flins wants his Burst leveled before his Skill or Normal Attack, since nearly all his damage comes from the burst window.

Team SetupCore MembersWhat You Gain
Flins soloFlins + any Hydro applicator + fillerDecent single-target burst DPS, inconsistent reaction uptime
Flins + IneffaFlins, Ineffa, one Hydro/Anemo supportIneffa can buff Flins' damage severalfold, plus a shield and off-field Electro application
Full Lunar-ChargedFlins, Ineffa, Yelan, SucroseMaximum reaction uptime and damage, highest investment

Myth-Busting: Common Misreads About This Rerun

“Ineffa is only good with Flins”

Not true. Her shield, off-field Electro application, and EM buff work in plenty of generic Electro-Charged and Hyperbloom teams that have nothing to do with Flins. She loses some ceiling without him, not her floor.

“Stellar reactions made Lunar-Charged obsolete”

Even with Stellar reactions arriving as the new meta, Lunar reactions remain strong, so neither rerun loses value. The two reaction systems don’t replace each other; if you want the full picture on how the newer mechanic works, the Stellar Swirl reaction guide covers that side separately.

“You need both five-stars or neither is worth it”

The data doesn’t support that. Ineffa functions at base kit with no signature weapon in other team archetypes, and Flins, while weaker solo, still clears standard content as a single-target burst DPS. Neither purchase is wasted without the other; the pair is just better than the sum of its parts.

How to Decide Whether to Pull in Phase 2

Follow this sequence to get it done fast.

  1. 1

    Check your primogem count and pity counter

    know exactly how many wishes you can make on each banner before spending anything.

  2. 2

    Check whether you already own Flins or Ineffa

    owning one flips the math toward pulling the other, per the pair-synergy logic above.

  3. 3

    Decide between carry and support

    if you have to pick one, the shield and off-field utility on Ineffa hold value longer than an on-field DPS locked to one reaction.

  4. 4

    Count your Alyosha copies

    if you're short from the Phase 1 story pulls, factor four-star pulls into your budget separately from the five-star guarantee.

  5. 5

    Set a hard wish cap before the banner opens

    decide the number you're willing to spend and stop there regardless of 50/50 results.

  6. 6

    Reassess after Phase 1 spending

    if wishes already went to Odette or Arlecchino, adjust the Phase 2 budget instead of chasing both windows in full.

Our Take: Is Pulling for Flins and Ineffa Worth It

Our Take

Pull for the one you’re missing if you own the other; otherwise, let the four-star lineup decide it.

This isn’t a banner pair built to convert new players into the Lunar-Charged archetype cold. It’s built to reward accounts that already have half the engine and are missing the other piece. If you’re sitting on Ineffa from her original run or the 6.3 rerun, Flins is the upgrade that makes the investment pay off. If you have neither and don’t plan to build a dedicated reaction team, Alyosha’s four-star rate-up is honestly the more defensible reason to spend wishes here at all, since he’s useful across far more team archetypes than either five-star alone.

FAQ

When does Genshin 7.0 Phase 2 start and end?
Phase 2 runs from September 1 to September 22, 2026, featuring Flins and Ineffa reruns.
Do I need Flins to make Ineffa worth pulling?
No. Ineffa functions in generic Electro-Charged, Hyperbloom, and shield-support roles without Flins on the team, though her ceiling is highest when paired with him specifically.
Is Alyosha worth pulling for on this banner if I already got him in Phase 1?
Only if you want additional constellations. If you already own the copies you wanted from the Phase 1 story-adjacent pulls, there's no new reason tied to Phase 2 specifically to chase more.
How many primogems do I actually need for a guaranteed pull?
Up to 90 wishes (roughly 14,400 primogems) covers one guaranteed five-star in a worst-case 50/50 loss scenario. Wanting both Flins and Ineffa guaranteed in the same bad-luck scenario roughly doubles that figure.
Will Flins and Ineffa come back again if I skip this rerun?
Almost certainly, based on how HoYoverse has spaced reruns for other popular Electro units, though there's no officially confirmed date for a third appearance. Skipping this window isn't a permanent loss.
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