"Very quick response time and service time, so far used them twice and have been responsive and helpful with the service."
Dead by Daylight Progression Services
- We boost on ALL PLATFORMS
Dead by Daylight progression, run in real trials on the role you play. Prestige levels are taken for the perks that come with them, a grade push lands before the monthly reset so the bloodpoint reward is not lost, and Tome tiers are earned rather than skipped.
- Starting price
- From $1.49
- Services on this page
- 3 options
Starting prices — the final total depends on your current progress and the options you pick, set in the configurator on each service page. Every run is played by hand, and we hold your payment until you confirm the result.
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Same game, different objective — the same crew and the same order rules: payment held until you confirm the result.
Dead by Daylight Progression includes 3 services from $1.49: Prestige Leveling, Grade Push, Rift Leveling. Open a service to see exactly what is included, how it is fulfilled, the current price.
Services on this page are piloted. The work is completed on your account during the agreed session, and the exact requirements are shown before you order.
Need something that is not listed? Ask in chat and we will confirm whether it is available before you order.
Dead by Daylight progression
Account progression in Dead by Daylight is spent through the bloodweb, one character at a time, and that single design decision is why this category exists. Nothing you unlock on one killer or survivor carries to the next unless you have already taken it far enough to teach it.
Prestige is the real gate
Perks become available to the whole roster only after a character has been prestiged, which means the useful build you want on everyone starts with grinding one character you may not enjoy playing. That is the specific tedium these orders remove.
Bloodpoints do not solve it alone
The bloodweb randomises what it offers, so having currency is not the same as having the perk. Orders here are placed on outcomes — a prestige level, a perk unlocked — rather than on a pile of points that may not buy what you wanted.
Played on your account, by hand
Matches are played by a person, not simulated, and the profile stays offline for the duration if you ask. Nothing is bought with real money inside the game.
We hold your payment until the progression is on the account and you have logged in to see it.