Game boosting guides, carry walkthroughs & farming strategies
News Frostburn Ate Blueprints: What the Studio Admitted, and the Code That Pays Some of It Back
Far Far West has confirmed that Frostburn's blueprint conversion destroyed player blueprints, and issued the code THESADLYLOSTBLUEPRINTS for 15 of them. Here is the timeline, and what is still unanswered.
Guide Far Far West Jokers Explained: Rarities, Slot Costs and What Actually Carries a Run
Frostburn landed on 27 August and rewrote the deck. If you are running a build from a July guide, at least four of its jokers no longer do what that guide says: one…
Guide Far Far West Melee Weapons: What Knuckles, Lasso and Banjo Take Away From Your Loadout
Melee weapons in Far Far West do not use a dedicated slot — they replace your primary or secondary. Here is what each one does and what you give up to carry it.
Guide Far Far West Currencies Explained: Gold, Souls, Uranium and Blueprints
Four currencies, none of them interchangeable: Gold buys long-term unlocks in the lobby, Souls buy Jokers, Uranium exists only inside a mission, and Blueprints unlock weapons.
Guide Far Far West Prestige Explained: What 15 Levels of Hero and Weapon Prestige Actually Add
Hero and weapon Prestige in Far Far West both run to 15, unlocking up to six bonus upgrade slots and two extra Joker slots on top of what levelling gives you.
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