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Update 1.0.5 for Assassin’s Creed Black Flag Resynced went live on July 23, 2026, as a PC-only download of roughly 183MB, and it targets stuttering rather than delivering a broad content patch. Ubisoft shipped it without a proper changelog, and the known issues list from Black Island’s missing side content is still very much unresolved. This piece covers exactly what 1.0.5 touched, what’s confirmed still broken from Ubisoft’s own tracker, and how PC crash reports are being handled by the community while an official fix is pending.

TL;DR

  • 1.0.5 is a PC-only patch (about 183MB) aimed only at stuttering — no console version and no detailed patch notes were published.
  • Consoles remain on Title Update 1.0.4 from July 16, based on the latest available tracking.
  • Morgan’s Treasures and Midnight Moonshine on Black Island are still listed as sometimes unavailable, which blocks 100% completion.
  • Several quest-level bugs (music dropout, missing double assassination prompt, vanishing food, blocked eavesdropping, repeating tutorials) remain open.
  • PC crash and freeze reports are ongoing, and every fix circulating right now is a community workaround, not a confirmed cause.

Where 1.0.5 Fits: PC Patch, Console Build 1.0.4, and the Missing Patch Notes

The Steam announcement for 1.0.5 is short and to the point: Earlier today we released a PC Only patch (1.0.5) to alleviate stuttering issues experienced by some PC players. There’s no itemized changelog attached to it, which is unusual compared to the previous update. Reporting on the patch confirms the same thing from the outside: Ubisoft did not share any release notes for it, and the patch only aims to resolve the stutters that could occur on specific PC systems, and nothing more. That stands in contrast to Title Update 1.0.4, released on July 16, which shipped with a full list covering save/load fixes, localization corrections, a dubbing issue affecting voiceover playback, and a fix for cutscenes locking to 30 FPS on Custom graphics presets. As of the most recent tracking available, the current verified version on console is Title Update 1.0.4, with no newer official title-update notes found — so if you’re on PS5 or Xbox Series X/S, 1.0.5 is a PC-only story for now, not something sitting in your update queue.

Step-by-Step: Checking Your Black Flag Resynced Patch Version

Follow this sequence to get it done fast.

  1. 1

    Launch through your storefront, not a shortcut

    opening via Steam or Ubisoft Connect directly ensures any pending update actually downloads before you load in.

  2. 2

    Let the update queue finish completely

    a partial download can leave you on an in-between state that behaves unpredictably.

  3. 3

    Check your platform against the known builds

    PC should be on 1.0.5 if you updated after July 23; PS5 and Xbox should currently show 1.0.4.

  4. 4

    Back up your manual save before testing anything

    back up your manual saves before troubleshooting an issue that continues after updating, since some of the open bugs touch quest state.

  5. 5

    Reproduce the issue once, cleanly

    note exactly where a crash, stutter, or missing prompt happens so you're not guessing later.

  6. 6

    File it through the official channel

    Ubisoft's own post asks players to report lingering stutter through the Bug Reporter tool rather than just posting about it.

Assassins Creed Black Flag Resynced — in-game screenshot

Known Issues Still Open After 1.0.5

Ubisoft’s known issues list was last posted on July 16 alongside 1.0.4, and nothing in the PC-only 1.0.5 patch touches these items — they’re unrelated to stuttering, so there’s no reason to expect them fixed. Here’s the current state of the ones that matter most.

183MBsize of the 1.0.5 PC patch
PC onlyplatforms covered by 1.0.5
Known IssueWhere It HappensStatus After 1.0.5Blocks 100%?
Double Assassination prompt missing near first power keg"Mark the Kings at the Camp"OpenNo
Food disappears on fast travel"A Second Chance", fast-traveling to the JackdawOpenNo
Eavesdropping blocked by bodies in doorway"Commodore Eighty-Sixed" mansion investigationOpenNo
Tutorial prompts retrigger repeatedly"The Treasure Fleet"OpenNo
Morgan's Treasures & Midnight Moonshine unavailableBlack IslandOpenYes

What's Still Broken: Black Island and the Rest of the List

The Black Island 100% Blocker

This is the one that actually matters if you’re chasing full completion. Ubisoft’s own tracker states that on Black Island, “Morgan’s Treasures” and “Midnight Moonshine” may sometimes remain unavailable to the player. Neither 1.0.4 nor the stutter-focused 1.0.5 addresses this, and there’s no separate hotfix note for it. If you’re grinding toward a full sync completion, this is worth checking before you sink hours into everything else on the island, since there’s currently no confirmed workaround beyond waiting for a future patch.

Quest-Level Annoyances That Don’t Block Progress

The rest of the open list is more of a friction problem than a wall. Background music may stop playing when opening the Patch Notes menu during gameplay, which is annoying but harmless. The double assassination prompt issue near the first power keg in “Mark the Kings at the Camp” can compromise a stealth run if you don’t already know the keg is there. Food vanishing in “A Second Chance,” the blocked eavesdrop in “Commodore Eighty-Sixed,” and the retriggering tutorials in “The Treasure Fleet” are all cosmetic-to-mildly-annoying rather than progress-blocking.

The Templar Hunt Save Report

Separately, one journalist flagged a more serious concern around launch: a warning not to leave any Templar Hunt sidequest chains unfinished because doing so produced a save-data glitch. This was reported by a single outlet around launch week rather than confirmed as a widespread pattern, and it’s unclear whether it still applies after 1.0.4 and 1.0.5 — treat it as a “finish what you start” caution rather than a confirmed ongoing bug.

Warning

If you’re aiming for 100% completion, don’t burn hours elsewhere assuming Black Island will sort itself out — the Morgan’s Treasures and Midnight Moonshine unavailability is still an open issue with no patch tied to it yet.

PC Crash Fix Attempts: Community Reports, Not Confirmed Causes

Alongside the stutter that 1.0.5 targets, players have reported outright crashes and freezes, including a DX12 error some PC users encounter. None of the fixes below are official — they’re what’s circulating from players and troubleshooting sites, and Ubisoft hasn’t attributed the crashes to any of these specific causes.

  • Clearing the local cache folder in Documents plus the GPU-side shader cache, which forces the game to rebuild shaders on next launch.
  • Disabling overlays (Discord, GeForce Experience, etc.), since overlays can cause crashes in games with heavy rendering, ray tracing, frame generation, or HDR.
  • Switching input method — posts on the game’s Steam forum describe stutter easing after switching the controls to “controller only”, though this reads as anecdotal rather than a confirmed fix.
  • Rolling back to an older GPU driver, which some players say resolved Havana-specific stutter on their setup.
  • Turning off frame generation and capping FPS, particularly when running ray tracing on 40-series cards.

Independent troubleshooting coverage lines up with this: Havana stuttering is linked to heavy NPC density, asset streaming, CPU workload, and shader compilation, and community workarounds exist, but no universal fix is available yet. Treat every item above as “worth trying,” not “guaranteed to work.”

Tip

Change one setting at a time when troubleshooting crashes. Stacking a driver rollback, a shader cache clear, and an input switch together makes it impossible to know which one actually helped.

Myth-Busting: What Players Get Wrong About 1.0.5

Myth: 1.0.5 Is a Real Content Patch

It isn’t. It’s a narrow, PC-only fix aimed at stuttering, shipped without a changelog. If you were expecting quest fixes or new content bundled in, that’s not what this update is.

Myth: Consoles Got the Same Update

They didn’t, at least as of the most recent check. PS5 and Xbox Series X/S are still on 1.0.4 from July 16, and there’s no separate console rollout of 1.0.5 confirmed anywhere.

Myth: The Havana Stutter Has One Confirmed Cause

Reports point to several overlapping culprits — asset streaming, shader compilation, CPU load, driver interactions — and no single official root cause has been named. Anyone claiming they’ve found “the” fix is describing what worked on their rig, not a universal solution.

Our Take: Is 1.0.5 Enough to Trust Black Flag Resynced Right Now?

Our Take

1.0.5 fixes a real problem but leaves the bigger one untouched.

Stuttering was a legitimate launch-week complaint, and a dedicated patch for it — even a small one — is the right call. The problem is the communication around it. Shipping a 183MB update with no itemized notes, on a franchise-scale release, leaves players guessing about scope, and that guessing is exactly what’s filling the gap right now.

The bigger issue is that the Black Island unavailability of Morgan’s Treasures and Midnight Moonshine has now survived one performance patch and one full content patch without a fix. For anyone chasing full completion, that’s not a cosmetic bug — it’s the difference between finishing the game and sitting at 99%. Until Ubisoft ships something that explicitly calls this out as resolved, the safest assumption is that it’s still broken, regardless of what build number you’re running.

FAQ

Is Black Flag Resynced 1.0.5 available on PS5 and Xbox?
No, as of the most recent confirmation, 1.0.5 is a PC-only patch and consoles remain on Title Update 1.0.4 from July 16.
Does 1.0.5 fully fix the Havana stuttering?
Partially, and unevenly. Ubisoft's own post notes they've received some confirmations the fix worked, while also asking players to report back if the issue persists, which suggests it's not a universal resolution.
Can I still 100% Black Flag Resynced right now?
Not reliably if your Black Island content is affected — Morgan's Treasures and Midnight Moonshine remaining unavailable is a listed open issue with no patch tied to a fix yet.
What should I do if the game keeps crashing on PC?
Try the community workarounds one at a time — shader cache clear, disabling overlays, capping FPS, or a driver rollback — and report the crash through the official Bug Reporter tool so it's tracked against a confirmed build.
Will there be a console version of 1.0.5?
Unconfirmed. Nothing officially announced points to a console rollout yet, so treat any claim that consoles are already on 1.0.5 as unverified until Ubisoft posts notes for it.
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