"Very quick response time and service time, so far used them twice and have been responsive and helpful with the service."
WARDOGS Wardog Level Services
- We boost on PC
The overall WARDOG level decides what the armoury will sell you; cash decides whether you can pay for it. A new account can sit on a healthy balance with nothing worth buying, which is why levelling is usually the first order worth placing. Everything earned on the way — role-track XP, cash, unlocks — stays on the account.
- Starting price
- From $24.00
- Avg ETA
- 8–24h
- Payment methods
- Card · PayPal · Crypto
- Delivery type
- Manual
- Regions
- EU · NA
- Guarantee
- Money-back
Starting prices — the final total depends on your current progress and the options you pick, set in the configurator on each service page. Every run is played by hand, and we hold your payment until you confirm the result.
Browse the rest
Same game, different objective — same verified crew, same money-back guarantee.
Wardogs account leveling
The account-wide track — the one that gates equipment rather than skill. It is usually the first order worth placing, because most of what the rest of the catalogue is for sits behind it.
The order that unlocks the others
A class you have levelled cannot use gear the account has not unlocked, and cash is worth less when there is nothing yet to spend it on. That ordering is why this category tends to come first: it is not the most interesting purchase on the page, it is the one that makes the interesting ones work.
Bought by the distance left, not by the block
Accounts arrive at wildly different points and charging them the same is charging most of them twice. Orders here will be set by where you are now and where you want to end up, so nobody pays for a stretch they finished last week.
Opening at launch
Nothing is on sale and nothing is charged. What a level costs in hours is the single number this category is priced from, and it is not a number anyone has yet — so it is measured after release rather than estimated before it.