Path of Exile Challenge League · Labs & Crafting Services
- We boost on PC
Path of Exile Labyrinth runs and crafting — ascendancy points, 6-links, socket colouring and bench crafts. The Labyrinth is a trap gauntlet with no checkpoints and a boss at the end, and it kills more characters than most endgame content, but its ascendancy points are mandatory for every build. We replace both gambles with a fixed outcome. Everything here runs in the current Challenge League, on a league character. League content ends when the league does and characters migrate to Standard, so timing matters: a levelling package bought in the first week is worth far more than the same order in the final fortnight.
- Starting price
- From $2.99
- Services on this page
- 15 options
Starting prices — the final total depends on your progress and the options you pick in the configurator.
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Same game, different objective — the same crew and the same order rules.
Path of Exile Challenge League · Labs & Crafting includes 15 services from $2.99: Labyrinth, Divine Orbs, Link Crafting and 2 more. Open a service to see exactly what is included, how it is fulfilled, the current price, and any available ETA.
Services on this page use different fulfillment methods. Piloted orders are completed on your account during the agreed session. Self-play orders keep you in control of your account. The exact method is shown on each service.
Need something that is not listed? Ask in chat and we will confirm whether it is available before you order.
Labyrinth runs and crafting in the current Path of Exile league
Two jobs share this shelf because they share a reason: both are gates that stand between a working build and the character sheet that build assumes. Ascendancy points and a linked, correctly coloured item are not endgame goals — they are the price of entry to the endgame, and the game charges it in runs and in currency rather than in skill.
Labyrinth
Sold per difficulty: Cruel for the second Ascendancy, Merciless for the third, Eternal for the fourth. The Eternal run doubles as the respec — it is the lab you return to when the build changed and the points no longer match it. The trials that unlock each lab are part of the order, not an assumption about your account.
Crafting
- 6-link crafting — the wall that stops more builds than any boss does, because the cost is random and the average is far above the median.
- Socket colouring — priced per item, since off-colour sockets on a high-requirement base can eat more chromatics than the item is worth.
- Crafting bench — a specific craft on a specific item rather than a package.
Why Hardcore costs more
Every listing here has a Hardcore twin at roughly double the price, and the gap is not a markup for the word. In Hardcore a death ends the character, so a lab run is a run that can delete the thing it was meant to improve. The work is the same; the risk carried while doing it is not, and that is what the second price pays for.