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The Sunflesh Rift Pass runs from 21 July to 6 October 2026 with 70 tiers to clear, and the fastest way to know if you’ll make it is dividing the weeks you have left by the tiers you have left — not reading a rewards list. This guide gives you that math first, then breaks down how the Rift actually works, whether the premium track is worth 1,000 Auric Cells, and what to cut if you’re already behind. It also separates the Rift calendar from the Chorus of Sin chapter calendar, since the two get mixed up constantly.
TL;DR
- Sunflesh runs 77 days (21 July – 6 October 2026) across 70 tiers, which works out to roughly 6.4 tiers per week if you started on day one.
- Do the math with YOUR current tier: (70 minus your tier) divided by weeks left. If that number is higher than your average tiers-per-week so far, you’re behind.
- The premium track costs 1,000 Auric Cells and can pay for itself if you actually reach tier 70 — it doesn’t if you don’t.
- Chorus of Sin launches 25 August with a new killer and survivor but no new map; it doesn’t change your Rift deadline.
- If you’re behind, weekly Rift Pass Quests are the highest-value thing to clear before anything else.
Do You Have Enough Weeks Left for 70 Tiers?
Here’s the actual calculation. Sunflesh is the sixth Rift Pass featured in Dead by Daylight, open between 21 July 2026 and 6 October 2026. That’s a 77-day window, and each Rift Pass comes with 70 tiers of cosmetics, a themed collection, and a hard cut-off after which any tier you didn’t finish is gone for good. Seventy tiers over 77 days is 11 full weeks, which lines up with the fact that Rift Pass 6 – Sunflesh also comes with 11 weeks of Rift Pass Quests to complete and 4 Completion Quests.
That gives a baseline pace of about 70 divided by 11, or roughly 6.4 tiers per week, assuming you started the moment it opened. But you almost certainly didn’t start exactly on day one, so the number that matters is yours, not the average. Take the tiers you have left (70 minus your current tier) and divide by the weeks left until 6 October. If that result is noticeably higher than the pace you’ve kept so far, you need to change something. If it’s close to or below your recent average, keep playing exactly as you have been — you don’t need to grind harder, you need to not stop.
How the Dead by Daylight Rift Actually Works
The Rift sits inside The Archives, the game’s tome and lore system, and is Dead by Daylight’s version of a battle pass. A Rift consists of 70 tiers, each requiring players to obtain 10 Rift Fragments before progressing to the next tier. Rift Fragments can be earned by both playing the game and earning experience, or by actively completing Challenges in the Auris Web. Every Rift splits into two tracks that run in parallel:
New Rifts don’t only launch alongside new Chapters. Sunflesh itself replaced the previous pass, Ruin, the moment Ruin closed, independent of any Chapter DLC schedule — Ruin had run since late April, while the Chorus of Sin Chapter lands in the middle of Sunflesh’s own window rather than at its start or end. Treat the Rift calendar and the Chapter calendar as two separate clocks, because they rarely line up on the same date.
| Track | What it gives | Cost |
|---|---|---|
| Free Track | Available to all players as soon as the Rift opens. Cosmetics, Bloodpoints and other unlockables spread across the same 70 tiers. | Included, no purchase needed |
| Premium Track | Can be purchased for 1,000 Auric Cells and instantly grants new items while also unlocking the chance to earn even more rewards. Heavier on Charms and full Outfits. | 1,000 Auric Cells |

What to Do Each Week (and Whether It's Worth Changing Your Routine)
Most of what moves the Rift forward is stuff you’re already doing. The table below breaks down the actual sources of progress and whether they justify altering how you normally play.
Tip
If you only have time to do one thing on a busy week, open the Tome and clear that week’s Rift Pass Quests before jumping into unrelated matches — they’re the most reliable chunk of guaranteed progress the system offers.
| What you do | What it gives | Worth changing your routine for? |
|---|---|---|
| Clearing weekly Rift Pass Quests | The guaranteed batch of progress tied to the 11-week quest track | Yes — this is the single highest-value habit for the whole pass |
| Playing matches normally, either side | Passive Rift Fragment progress from the experience you earn in a trial | No — this happens whether you think about the Rift or not |
| Completing Completion Quests | Extra checkpoints spread across the pass, four total | Tick these off when they line up with a match you're already playing; don't build sessions around them |
| Buying individual tiers with Auric Cells | Skips the fragment requirement for one tier at a time, only available once you own the premium track | Only in the final week or two if the math genuinely doesn't close otherwise |
Already Behind on Sunflesh? Cut Grind in This Order
If the arithmetic from the top of this guide came back unfavorable, don’t try to brute-force every source of progress at once. Cut in this order instead:
Follow this sequence to get it done fast.
-
1
Recheck your actual numbers
confirm your current tier and the exact days left before deciding anything else, since guessing here wastes more time than it saves.
-
2
Clear every outstanding weekly quest first
these are the highest fragment-per-minute activity in the system and the first thing to fall behind on.
-
3
Drop detours that don't feed the Rift
skip Bloodweb browsing, cosmetic shopping, or unrelated events until the pass closes.
-
4
Play the role you clear matches fastest in
comfort picks cost time you don't have right now; efficiency beats preference for the next few weeks.
-
5
Only consider buying tiers in the last one or two weeks
and only if you already own the premium track, since that's the one point where spending Auric Cells directly closes a real gap.
-
6
Accept some tiers may be lost
anything already claimed stays yours, and nothing forces a perfect finish; a partial Rift still keeps everything you've unlocked so far.
Is the Premium Track Worth 1,000 Auric Cells?
This is the one place worth being blunt about. Every Premium Pass will give you the full 1,000 Auric Cells back if you complete all 70 tiers of the Rift. In other words, the premium track can be cost-neutral for players who reliably finish, and a straight loss for anyone who doesn’t get close.
If the free track already covers what you’re playing Dead by Daylight for — Bloodpoints, a handful of cosmetics, forward motion through the Tome — there’s no real argument for spending on the premium side just to have it. It’s a track built for players who were already going to hit tier 70 anyway.
| Player type | Recommendation | Why |
|---|---|---|
| Casual player, a few matches a week | Skip it | If the free-track math above already looks tight, adding premium tiers you'll never claim just burns Auric Cells for nothing |
| Regular player who already tends to finish rifts | Buy it | The refund at tier 70 effectively makes the extra rewards free once you clear the pass |
| Already behind with little time left | Skip it, or buy sparingly at the very end | Piecemeal tier-buying to catch up costs meaningfully more Auric Cells than the pass ever refunds |
Chorus of Sin on August 25: Why It Doesn't Change Your Rift Deadline
Dead by Daylight’s next Chapter, Chorus of Sin, is the upcoming forty-first Chapter DLC for Dead by Daylight, set to release on 25 August 2026. It adds a divine creature, The Judgment, and post-apocalyptic Survivor Aurora Stardotter, to The Entity’s Realm. Notably, it was confirmed by the developers in an Ask Me Anything about The Grimoire that this chapter would not receive a map. It’s also Dead by Daylight’s first community-created chapter, releasing August 25, 2026, shaped by a series of votes, blog posts, and community streams where the Dead by Daylight community voted on a variety of different topics.
None of that resets or extends the Sunflesh Rift window. The Chapter lands in the middle of Sunflesh’s run, adds new characters and perks to chase, but the 6 October cutoff for the Rift stays exactly where it is regardless of what the Chapter does. Treat the two as unrelated calendars: one gates cosmetics and Tome progress, the other adds a killer and survivor to the roster.
Warning
All unclaimed tier rewards are permanently lost when the pass closes, so don’t assume Chorus of Sin or any other event buys you extra time to finish Sunflesh.
Common Misconceptions About Rift and Tome Progress
“A new Chapter always resets or extends the Rift”
It doesn’t. Chapters and Rift Passes run on separate schedules, and Chorus of Sin arriving mid-pass has no bearing on the 6 October close date for Sunflesh.
“Buying premium late still gets you everything for free”
The refund only applies if you actually reach tier 70. Buying premium with three weeks left doesn’t retroactively refund anything if you stall out at tier 40.
“Rift progress and Prestige are the same grind”
They’re separate systems that both eat playtime but reward different things — Rift Fragments move you through Sunflesh’s 70 tiers, while Prestige is about character levels and Bloodweb perks. If that side of progression is what you’re chasing, our Dead by Daylight Prestige guide covers it directly rather than repeating it here.
Our Take: Is Finishing the Sunflesh Rift Worth It
Our Take
Do the math before you touch the rewards list — the arithmetic is the actual answer, not the cosmetics.
If your weekly pace already clears the tiers-per-week the calendar demands, nothing here changes what you’re doing. If it doesn’t, the fix is prioritizing weekly quests over grinding matches randomly, not spending Auric Cells to paper over lost time. The premium track is a fair deal only for players who were finishing anyway; for anyone else, it’s an extra cost stacked on top of a grind they were already behind on.