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Start your ROB RUN wipe with a short Looty Bay run: collect cash from dumpsters, sell a small haul to a fence and pick up the payout. Rent a plot once you have the documents, then use it to process cargo, produce goods and launder cash. Choose a route by what you can bring back and use before your server’s Federal Raid.
TL;DR
- No plot or gear. Start with dumpsters, then sell valuables from a small store to a fence. Pick up the cash from the counter.
- Solo or duo. You start with higher Notoriety than a full crew. Sell while your streak is active, then leave when the extra stop risks the haul.
- Have a plot. Compare selling a shipment as-is with opening it at your base. Factor in travel, processing and time left before the wipe.
- Bank early. Open an account as a Civilian and launder through your base’s Laundering Desk. Banked cash is protected from theft until the Federal Raid.
Escort
A player from our crew rides with you while you move cargo or cash to your base, up to an hour per escort.
How Money Works in ROB RUN
There are three states to track. Valuables need a buyer. The dirty cash you collect from a fence, a dumpster or an event is still exposed to theft or confiscation. Laundered money in your bank is protected from thieves until the wipe. Kefir’s banking guide explains how to move cash into the bank.
The Federal Raid runs on a seven-day server cycle. It clears cash, plots, bases and weapons and converts holdings into jail time and Authority. Accumulated jail time, cosmetics, your name, tutorial progress and settings carry over. Check the Federal Raid rules and your server’s timer before investing in a new production setup.
First Hour: Dumpsters and Small Stores
Once you reach Lenny’s motel, make your first trips with a kit you can afford to replace. The 4 November launch balance notes raised dumpster cash and reduced the price of the basic pistol.
- Build a small reserve. Check dumpsters before committing to a heist. If you have no active vehicle, Kefir says you can rent a car free from a Parking Terminal.
- Run one small store. In Looty Bay, stay Civilian while you look around and decide whether to take the run. Putting on the mask makes you a Criminal for that visit. Leaving the city clears the role.
- Sell and collect. Find the fence van by the dollar icon, sell the haul and collect the payout from the counter. Repeat short runs until you can replace the kit from your reserve.
For the exact vehicle rule and role restrictions, see Kefir’s transport guide and Looty Bay heist rules.

Selling Loot: Fence, Notoriety and Sales Centers
A heist streak builds Notoriety during one visit to Looty Bay. Higher Notoriety improves fence deals and unlocks perks. Kefir’s Notoriety guide says solo players and duos start at a higher level. If you intend to use the bonus, sell before you leave the city. Use the offer shown in the current build when comparing payouts.
- Fence van. Look for the dollar icon in Looty Bay. Kefir’s fence guide confirms you have to pick up the cash from the counter. Other players can steal it or confiscate it before you collect it.
- Sales Center. A rented plot unlocks this sale option. Compare its quote with the city fence and account for the extra drive. Kefir’s Global Map describes higher prices at some district hubs alongside higher risk.
When you already have enough for your next upgrade, cash out. Continue the streak when the next stop is close and you can afford to lose the current haul.
Mid Wipe: Cargo, Shipments and ATM Events
Start hauling cargo when you have a vehicle that can carry the load and a place to sell or open it. Kefir’s 4 November launch balance notes removed shipment transport from the Buletti. The same update made shipments rarer, raised their value and increased dismantling time.
Sell the shipment or open it?
- Sell it as-is when you need cash now, lack a place to process it or have little time left before the wipe. Compare the actual offer for that shipment.
- Open it at your base when you have a cargo workbench and time to finish processing and sell or use the contents. Base Management confirms that cargo can be opened at the base. Compare the value of the output with the direct sale after accounting for travel, processing and time spent exposed.
Keep the first load small. Kefir’s FAQ says another player can break into your vehicle’s trunk in the city. A rented plot gives you a place to work on the haul, and stored cargo remains vulnerable to a base raid.
ATM restock events
Kefir’s Gameplay Overview confirms ATM restocks as city events. Treat them as opportunistic runs. If you already have a valuable load, finish that sale first. Exact event payouts vary in community reports, so check what you actually collect before comparing this route with cargo.

Late Wipe: Businesses, Settlement Taxes and Districts
Base production becomes an option as soon as you have a plot, equipment and inputs. It can make sense early in a fresh wipe if you plan to play enough to use what it produces.
- Rent your first plot. Find an empty plot in a settlement that already has an owner and use the sign beside it. The 4 November launch balance notes switched Tier 1 settlements and land rentals to documents. Kefir’s plot rental guide also lists special Black Market documents for plots in level 2 and 3 districts. Check the sign for the exact requirement.
- Set up one business. Start with a production line whose inputs you can find and whose output you can sell. Kefir raised the profits of farms, labs and contraband at launch. Compare the cash you expect to receive before the wipe with the cost of the setup and inputs.
- Buy a settlement for taxes. Owners receive a cut of residents’ laundering and Black Market spending. Kefir’s settlement income guide confirms owners must collect that income in person. Check for tenants before counting on tax revenue.
- District control is a clan route. A controlling clan receives a share of settlement taxes and faster laundering. Kefir explains the tiers and the Highlands’ Shadow Governor in its Power Pyramid post.
The Cop Route: Lower Pay, No Gear at Risk
Police shifts offer another way to rebuild when you have little gear. Kefir’s Gameplay Overview lists arrests, a share of confiscations and accepted bribes as income. Department-issued gear is the equipment at risk on shift. Use the current shift payout to compare it with a short civilian or criminal run.
Keep What You Earn: Laundering and the Bank
- Open an account as a Civilian. Go to Looty Bay Bank on an unmasked city visit. Kefir’s banking guide says you can withdraw from an ATM once money is banked.
- Keep your reserve out of your bag. Before renting a plot, Lenny’s storage accepts cash only, per Kefir’s storage guide. Once you have a base, use its Laundering Desk. Allow time for processing and check that the money reached your bank before treating it as protected.
- Choose what to risk next. Criminals who die in Looty Bay lose their inventory. Surrendering to police costs the bag and preserves equipped gear. An accepted in-game bribe lets you keep the bag and requires banked money. Kefir’s Kefir’s death and loot rules says Civilians in the city keep their bag and equipment on death, while desert deaths cost all loot.
- Check time left before the Federal Raid. Use or sell what you can while there is time. Banked cash is protected from players and still resets at the wipe.
Kefir’s community rules prohibit trading in-game currency for real money. Violations can lead to a ban.
Every Method at a Glance
| Method | What you need | Best use | When to cash out or switch |
|---|---|---|---|
| Dumpsters | Starter gear or none | Quick cash to rebuild | Stop once you can fund a short loot run |
| Small stores and fence | A kit you can replace | Short solo or duo runs | Collect the payout and leave with the haul |
| Notoriety streak | Several feasible stops in one visit | Improved fence deals | Sell while the city streak is active |
| Sell shipments as-is | A cargo-capable vehicle | Cash without processing | Compare the direct offer and transport risk |
| Open cargo | A plot and cargo workbench | Time to process and use or sell outputs | Compare net proceeds with the direct offer |
| ATM event | An opportunity to take a contested run | Extra cash between regular runs | Skip it if you already have a valuable load |
| Base production | Plot, equipment and inputs | Recurring income within the wipe | Check setup cost and time left |
| Settlement taxes | An owned settlement with tenants | A cut of eligible resident spending | Collect in person |
| Police shift | Join the police in Looty Bay | Rebuild with department gear | Compare current shift payout |
Compare what you keep per run
Time the whole loop from leaving the motel or base to collecting the payout. Subtract the cash spent on transport, consumables, replacement gear and fees, and count failed runs in the time and cost. Compare your results after several runs. A short route you finish consistently can beat a larger payday that leaves you replacing your kit.
Sources and Confidence
Mechanics checked against Kefir’s public documentation and Steam announcements. Use the current in-game price or payout for your server and setup.
- 4 November launch balance notes and Gameplay Overview for launch balance, shipments, ATM events and police income.
- Kefir’s fence guide, Kefir’s Notoriety guide and Kefir’s death and loot rules for selling, streaks and loot loss.
- Kefir’s plot rental guide, Kefir’s settlement income guide, Base Management and Power Pyramid for plot costs, production and taxes.
- Kefir’s banking guide, Federal Raid rules and Kefir’s community rules for protection, carryover and game rules.
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