ARC Raiders Raids & Activities Services
- We boost on ALL PLATFORMS
The Blue Gate run at night, where floodlights and ARC patrols turn every crossing into a decision. Night raids change the map rather than just darken it: patrol routes shift, sightlines shorten and extraction windows tighten, which is why the night version is a separate order from the day one.
- Starting price
- From $9.68
- Services on this page
- 4 options
Starting prices — the final total depends on your progress and the options you pick in the configurator.
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Same game, different objective — the same crew and the same order rules.
ARC Raiders Raids & Activities includes 4 services from $9.68: Coaching, Expedition, Weekly Trials and 1 more. Open a service to see exactly what is included, how it is fulfilled, the current price, and any available ETA.
Services on this page use different fulfillment methods. Piloted orders are completed on your account during the agreed session. Self-play orders keep you in control of your account. The exact method is shown on each service.
Need something that is not listed? Ask in chat and we will confirm whether it is available before you order.
ARC Raiders raids, expeditions and weekly trials
Every named location in ARC Raiders is its own job: Dam Battlegrounds, Buried City, Spaceport, Stella Montis and the Blue Gate, each in day and night versions that change the enemy density and what is worth taking. On top of them sit expeditions, the harvester puzzle and the weekly trials that reset before most people get to them.
Neonsect runs any of them on your account, day or night variant, with the loot and the completion credit left where they belong. Coaching runs — you in the squad, us doing the hard part — are ordered from this shelf too.
Weeklies expire. If the reset is close, say so when you order and we will tell you honestly whether it still fits rather than taking the money and delivering next week.