Rocket League Credits Services
- We boost on ALL PLATFORMS
Rocket League credits delivered to your account. Credits buy the battle pass, shop items and everything on the trade market, and the larger packages carry a meaningfully better rate than the smallest. Sized so you can pick between covering a single pass and having genuine trading room.
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Same game, different objective — the same crew and the same order rules.
Rocket League credits
Credits are the trading currency of Rocket League, and unlike most currencies on this site they are useful mainly for what other players will exchange for them rather than for anything the game sells directly.
What credits are actually for
Item shop purchases, blueprint unlocks and player-to-player trades. The third is where most credits go, and it is why the price of an item is set by the community rather than by a store page.
Blueprints are a decision, not a lottery
Unlike a crate, a blueprint tells you exactly what it will build and what it will cost before you commit. Credits spent there buy a known item, which makes them worth more per unit than credits spent hoping.
Delivered in game
Nothing here involves your login. The handover happens in a trade, and the amount is confirmed on your side before the payment moves.
We hold your payment until the credits are in your inventory and you have counted them.