Marathon Raids & Activities Services
- We boost on PC
- We boost on PS5
The Cryo Archive raid cleared on your account — Marathon's hardest endgame zone, a weekend-only, squad-locked labyrinth aboard the abandoned UESC Marathon colony ship. It is open for part of the week only, so a missed window costs a week rather than an evening.
- Starting price
- From $7.99
- Services on this page
- 4 options
Starting prices — the final total depends on your progress and the options you pick in the configurator.
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Same game, different objective — the same crew and the same order rules.
Marathon Raids & Activities includes 4 services from $7.99: Cryo Archive Raid, Dire Marsh Raid, Outpost Raid and 1 more. Open a service to see exactly what is included, how it is fulfilled, the current price.
Services on this page are piloted. The work is completed on your account during the agreed session, and the exact requirements are shown before you order.
Need something that is not listed? Ask in chat and we will confirm whether it is available before you order.
Marathon raids and zone runs
Dire Marsh, the Outpost and the rest of the named zones each punish a different mistake, and the loot that makes them worth entering is the loot you lose when the run ends badly. That asymmetry is why a carry exists here at all.
Neonsect runs the zone on your account or alongside you, extracts, and leaves the loot with you. We bring our own gear rather than spending your stash on the attempt.
Say whether you want to be in the squad — the price is the same, and playing along is how most people learn a zone they have been avoiding.
Zone runs are quoted per run rather than per hour, so a good extract does not cost you more than a bad one.
We bring our own loadout: your stash is not spent to fund an attempt, and anything the run produces stays with you.
We hold your payment until the loot is in your inventory and you have confirmed it.