Helldivers 2 Bundles Services
- We boost on ALL PLATFORMS
Three Helldivers 2 packs at three sizes: Cadet Drop for a first week, Liberty Run for the middle of the climb, and Super Citizen for the level cap and the whole armoury. Each folds account levels, weapon mastery, Warbond Medals and samples into one order, priced under the same parts bought separately.
- Starting price
- From $29.99
- Services on this page
- 4 options
- Account
- 1 → 50
- Primaries
- One at mastery 25
- Warbond Medals
- 3K
- Samples
- 250 of each
- Modules
- —
- Stratagems
- —
- Account
- 1 → 100
- Primaries
- Five at mastery 25
- Warbond Medals
- 5K
- Samples
- 600 of each
- Modules
- All
- Stratagems
- All
- Account
- 1 → 100
- Primaries
- Ten at mastery 25
- Warbond Medals
- 10K
- Samples
- 900 of each
- Modules
- All
- Stratagems
- All
- Account
- 1 → 150
- Primaries
- All 51 at mastery 25
- Warbond Medals
- 15K
- Samples
- 1,200 of each
- Modules
- All
- Stratagems
- All
Browse the rest
Same game, different objective — the same crew and the same order rules.
Helldivers 2 Bundles includes 4 services from $29.99: Cadet Drop, Liberty Run, Super Citizen and 1 more. Open a service to see exactly what is included, how it is fulfilled, the current price, and any available ETA.
Services on this page are piloted. The work is completed on your account during the agreed session, and the exact requirements are shown before you order.
Need something that is not listed? Ask in chat and we will confirm whether it is available before you order.
Helldivers 2 bundles
Packaged progression for Helldivers 2, where the currencies are the whole problem. Samples, requisition and medals come from different activities at different difficulties, and a bundle exists so you stop farming three tracks at once to unlock one thing.
Sample scarcity sets the shape
Super samples only drop above a difficulty threshold, which means the players who need them most are the ones least able to farm them. A bundle solves that ordering problem directly rather than handing you more of what you already have.
Ship modules and warbonds pull in different directions
One wants samples, the other wants medals, and the game gives them out in unrelated places. Bundles here are put together so the two tracks advance together instead of one stalling while you feed the other.
Played, not generated
Everything is earned in real missions in your squad, with no account handover. No automation, no store purchases, and nothing that would put the account at risk.
We hold your payment until every part of the bundle is on the account and you have confirmed it in game.