HELLDIVERS 2 Boosting & Carries
Devoid of Liberty
Helldivers 2 boosting covers Helldive-difficulty Major Order missions, Super Credit farms, sample collections, ship-module unlocks, stratagem completions and weekly Warbond tier clears under live Automaton, Terminid and Illuminate pressure. Samples and Major Order credit are extraction-gated, so a squad that wipes at the end of a flawless mission brings home nothing at all.
- We boost on PC
- We boost on PS
- We boost on XBOX
- Starting price
- From $4.99
- Avg ETA
- 15 min pickup · 1 – 48h
- Payment methods
- Card · PayPal · Crypto
- Delivery type
- Manual
- Regions
- EU · NA · Asia · OCE
- Protection
- Escrow-protected
Most Wanted Helldivers 2 services
- Your level and primary weapons pushed together
- Unlocks gear and ship slots as it goes
- Ground out in live operations
Leveling
Character and weapon leveling for Helldivers 2 — your level pushed and primary weapons ranked through live operations, unlocking gear and ship slots. Real missions, no exploits. Region-matched session with offline status, funds held in escrow until your target is reached.
- Super Credits earned in-mission, not bought around
- Spend them in the Superstore or on Warbonds
Super Credits
Super Credits farmed for Helldivers 2 — earned legitimately in-mission on your account, not bought around the game, to spend in the Superstore and Warbonds. Gathered by hand on real operations. Region-matched play, escrow cover until your Super Credits are delivered.
- Common, Rare and Super Samples farmed
- Funds the ship module upgrades they gate
- Stratagem unlocks handled alongside
Samples Packages
Sample packages for Helldivers 2 — Common, Rare and Super Samples farmed on your account to fund ship module upgrades, with Stratagem unlocks handled alongside. Dived by hand on real missions, no bots. Manual play. Region-matched connection, escrow-protected until your samples are delivered.
- Bundle
- 15 min pickup
- Escrow-protected
- Account level
- 1 → 50
- Weapon mastery
- 1 Primary · Lv. 25
- Warbond Medals
- 3,000
- Super Credits
- 1,000
- Samples
- 250 · 250 · 250
- Account level
- 1 → 100
- Weapon mastery
- 5 Primaries · Lv. 25
- Warbond Medals
- 5,000
- Super Credits
- 10,000
- Samples
- 600 · 600 · 600
- Account level
- 1 → 150
- Weapon mastery
- All 51 Primaries · Lv. 25
- Warbond Medals
- 20,000
- Super Credits
- 20,000
- Samples
- 1,200 · 1,200 · 1,200
- Hand-played
- 15 min pickup
- Escrow-protected
Starting prices — the final total depends on your current progress and the options you pick, set in the configurator on each service page. Every run is played by hand, and payment stays in escrow until you confirm the result.