Call of Duty: Modern Warfare 4 Beta Rewards Services
- We boost on PC
Modern Warfare 4 beta reward boosting, for the Open Beta window only. Two jobs sit here: the climb to player level 30, which unlocks the full beta reward track, and the 1,500 Operator kills tied to the hidden challenge reward. Both are bounded by the beta itself — when it closes, the work closes with it, and the rewards land in the full game at launch rather than during the test. Worth knowing before you order: Activision published the level track but never named the hidden reward, listing it as a classified challenge; the Litmus name and the 1,500-kill figure come from players who found it during the first weekend and from outlets reporting that discovery. Beta rank and weapon unlocks do not carry over — only the rewards do. Played by hand.
No services on this shelf yet — the block above tells you what it will hold, and the game page links every shelf that is already live.
Nothing on this shelf yet
Call of Duty: Modern Warfare 4 has not launched, so there is nothing here to buy and nothing is charged. This category opens with the game — what it will cover is written below, and the price is set once our players have hours in it rather than a release date to guess from.
Browse the rest
Same game, different objective — the same crew and the same order rules.
Modern Warfare 4 beta rewards
0 services, both tied to the beta window and both hand-played on PC: the beta reward track taken to level 30, and the 1500 operator kills the LITMUS camo asks for. Nothing here is a placeholder for services that open at launch — this is what can be finished while the beta is live.
The reward track is a clock, not a grind
Beta rewards unlock against a level track that closes when the beta does. Progress you do not make before it ends is progress that never carries into the full game, which is the entire reason this page exists in a window rather than as a standing service.
Why the camo is priced separately
Fifteen hundred operator kills is a volume problem rather than a skill one, and it does not overlap with the reward track — you can finish one and be nowhere on the other. Buying them together is cheaper in time than in money, which is why they are listed apart and can be ordered apart.
Weekend 2 changed what the grind feels like
Infinity Ward's 28 August patch removed Tactical Sprint from base movement, retuned every weapon in the beta for a longer time-to-kill and raised every killstreak cost by one kill. None of that changes what these services deliver; it changes how long the kills take, and the delivery estimates on each listing already account for it.
What happens when the beta ends
These two listings come down. The camo and rank services people expect from a Call of Duty page open with the full release, not before — we would rather sell two things we can finish than eight we cannot.
The same rule covers both: payment is held until you have signed in and confirmed the result.
What we need from you
The platform and how far the reward track already is. Progress is credited, so nobody pays for levels they already earned.
How the price is set
The reward track and the camo are priced apart because they do not overlap: you can finish one and be nowhere on the other. Ordering both together saves time, not money.
Delivery and method
Piloted, played by hand on PC while the beta window is open. Console services open with the full release.
Questions people actually ask
What happens if the beta ends mid-order? Anything not delivered is not collected. The window is the game's, not ours.
Do beta rewards carry into the full game? That is the point of the track — the rewards unlock for the release build.