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Reissad Points buy the weapons and attachments in Bodycam‘s loadout, and two September patches changed how you earn them. The 4 September patch raised the RP gain multipliers by 25 to 100 per cent depending on the mode; the 8 September patch brought private-lobby earnings back at half rate and cut attachment prices by 25 to 30 per cent. This guide sets out exactly what those numbers do and do not tell you — including why they cannot be turned into a best-mode ranking.

En resumen

  • Reissad Points are earned by playing matches and spent on weapons and attachments through the in-game tactical tablet
  • Wingman and Versus received the largest announced multiplier increase, +100%; Gun Game received the smallest, +25%
  • Private lobbies earn RP again as of the 8 September patch, but at 50% of the public-match rate
  • Attachment prices were cut 25–30% in that same patch, but no absolute prices or unlock thresholds have been published
  • No mode can be called the fastest: the studio published the increases but not the previous multipliers or the reward formula

What Are Reissad Points in Bodycam?

Reissad Points (RP) are the progression currency added with Bodycam’s Locked and Loaded update.

Players earn them by completing matches and spend them on functional weapon attachments and loadout items through the in-game tactical tablet. The shop for real-money purchases is disabled in this update, and every skin already bought remains yours and is restored when you first connect after the update. RP is the only lever that moves your loadout forward, which is exactly why the mode you pick matters so much.

The system also touches ranked play: ranks and ELO are only gained by playing the competitive game mode Wingman 2v2. That means Wingman does double duty: it took the largest announced RP increase and it is the only mode that moves your rank.

ModeAnnounced increase (Patch #2)What Else It Does
Gun Game+25%Weapon-progression mode; smallest announced increase
Team Deathmatch+50%Standard team mode
Deathmatch+50%Free-for-all
Hardpoint+75%Objective control mode
Wingman+100%Also the only mode that grants rank and ELO
Versus+100%Highest RP rate alongside Wingman

The same route is available as Bodycam boosting for anyone who would rather not sit the grind out twice.

Where to Get Reissad Points in Bodycam

Public matches are the main source of RP, and the multiplier system means your choice of mode is the single biggest lever you control. The Bodycam V0.8 #2 patch raises Reissad Points multipliers in six modes: Gun Game, Team Deathmatch, Deathmatch, Hardpoint, Wingman and Versus. These percentages describe increases to the previous multipliers — not the final reward rates for each mode. Because Reissad Studio has not published the previous multipliers or the complete RP reward formula, the patch notes alone cannot prove which mode now earns the most RP per match or per hour. The multiplier affects the reward calculation but does not reveal the final payout.

Private lobbies are the other source, and they went through a real back-and-forth. They were disabled from earning RP at one point, then brought back with a catch — covered in detail in the Patch 3 private lobby earnings breakdown.

ConseguirWhat You GetRequirementWho It Suits
Wingman / Versus public matchesFull RP at +100% multiplierPublic matchmaking queuePlayers prioritizing fastest unlocks
Hardpoint public matchesFull RP at +75% multiplierPublic matchmaking queueObjective-mode players who still want strong RP
Team Deathmatch / DeathmatchFull RP at +50% multiplierPublic matchmaking queuePlayers who prefer standard slayer modes
Gun GameFull RP at +25% multiplierPublic matchmaking queuePlayers who just enjoy the mode, not RP-focused
Private lobbies50% of the standard rateHosted private sessionGroups who want to practice or play with friends and still progress

Maximizing Reissad Points Per Match

Since the mode you queue is the biggest factor you control, here’s the practical routine for squeezing the most out of a session right now.

Sigue estos pasos para hacerlo rápidamente.

  1. 1

    Check your loadout on the tablet before queuing

    spend RP and confirm your setup ahead of the match so you're not managing it mid-round.

  2. 2

    Queue Wingman or Versus first

    both currently sit at the +100% multiplier, the highest confirmed rate in the game.

  3. 3

    Fall back to Hardpoint if those queues are slow

    its +75% multiplier is the next best confirmed rate.

  4. 4

    Play for objectives and participation, not just kills

    RP rewards overall match involvement rather than kill count alone.

  5. 5

    Use private lobbies only when public queues aren't an option

    they now earn RP again, but only at half the public-match rate.

  6. 6

    Recheck patch notes after major updates

    multipliers and prices have already shifted twice in September and are explicitly still being tuned by the studio.

Reissad Points Rewards and What You Unlock

RP spends on the things that change how your loadout actually performs, not cosmetics. Attachments are functional — they change recoil, handling, capacity, optics, and audio profile. Reissad Studio has described this as functional customization rather than decoration, and it’s the reason the currency matters at all: every unlock is a real gameplay change, not a skin.

What the studio has said about the price problem

Reissad Studio has effectively acknowledged the economy was too punishing before this round of patches — attachments were priced too high and RP came in too slowly for the pace players wanted. That’s the reasoning behind cutting attachment prices and boosting mode multipliers in the same patch cycle, rather than doing either alone.

The honest cost in time

Here’s the part that matters if you’re deciding whether to grind this out: the patch notes alone are insufficient for a reliable estimate of how many hours a specific unlock takes — players can measure it experimentally, the notes cannot. The notes do not provide the underlying base values or explain how the multiplier interacts with match performance, so the announced percentages show which modes receive the largest adjustment, but they do not allow players to calculate an exact payout for a particular game. What is confirmed is which modes were adjusted most: Wingman and Versus by +100%, Gun Game by +25%. That is not the same as saying one pays four times the other, or even twice — the increases apply to base multipliers the studio has never published. Until someone runs a controlled test, the honest position is that the patch notes are insufficient for a reliable time estimate.

Announced multiplier increase by mode, Patch V0.8 #2

Wingman+100%
Versus+100%
Hardpoint+75%
Team Deathmatch+50%
Deathmatch+50%
Gun Game+25%
+100%Largest announced increase
50%Private lobby earn rate
25-30%Attachment price cut

Advertencia

Attachment prices published before 8 September should be rechecked in game: that patch cut them by 25–30%, and the studio has never published absolute numbers. Figures not verified after 8 September may be outdated.

RewardHow You Get ItWhy It Matters
Additional weaponsPurchased with RP beyond your starting base weaponExpands your loadout options across classes
Weapon attachmentsPurchased with RP per weaponChanges recoil, handling, and optics — real performance, not looks
Rank and ELO progressPlaying Wingman 2v2 specificallyThe only mode that moves competitive standing

Why Reissad Studio Cut Private Lobby Earnings to 50%

Private lobbies didn’t stay disabled long, but they didn’t come back at full rate either, and the studio explained why in plain terms. BODYCAM is first and foremost a multiplayer PvP game, and Reissad wants public matches to remain the main path for progression. At the same time, players who prefer private sessions should still be able to earn currency and unlock equipment, and restoring private lobby rewards at 50% of the standard rate is the studio’s way of supporting those players while keeping public matches active. The concern behind that math is straightforward: if too many players use private lobbies to farm currency faster than they could in public matches, fewer players are available for public matchmaking, making it harder to fill lobbies and keep matches flowing smoothly. That same patch also fixed an exploit in Versus that allowed excessive currency gains — so the 50% private rate and the exploit fix were part of the same cleanup, not two separate stories.

What's Confirmed vs Unconfirmed About Reissad Points

ClaimWhere It Was SaidEstado
Mode multipliers (Gun Game +25% up to Wingman/Versus +100%)Official Steam patch notes, V0.8 #2Confirmed
Private lobby earnings at 50% of standard rateOfficial Steam patch notes, V0.8 #3Confirmed
Attachment prices cut 25–30%Official Steam patch notes, V0.8 #3Confirmed (percentage only)
Absolute RP cost per attachment or weaponNot publishedUnconfirmed
RP earned per match by modeNot publishedUnconfirmed
Unlock thresholds for specific itemsNot publishedUnconfirmed

Common Misconceptions About Reissad Points Farming

Myth: private lobbies are worthless now

They’re not disabled — they earn RP at half the public rate. That’s a real cut, not a shutdown, and it still beats earning nothing if you only ever play with a set group of friends.

Myth: you can look up the exact price of any attachment online

You can find numbers, but treat them skeptically. The studio has confirmed a percentage cut, not the underlying price list, and attachment prices published before 8 September should be rechecked in game rather than trusted as written.

Myth: the patch notes tell you the best mode for RP

They do not. They give the size of each increase, not the rates being increased. Gun Game took the smallest announced increase and Wingman the largest, but without the previous multipliers those two facts cannot be turned into a ranking of RP per hour. Until someone measures it under equal conditions, pick the modes you finish consistently.

Our Take: Are Reissad Points Worth Grinding?

Nuestra opinión

The patch tells you which modes got the biggest adjustment — and stops well short of telling you which one pays best.

Wingman and Versus took the largest announced increases, which is worth knowing, but it is not the same as a measured advantage over Gun Game. Cutting attachment prices while restoring private lobby earnings shows Reissad Studio is actively responding to complaints about the pace. What’s missing is the part that lets a player plan around it — no base earn rate, no attachment price list, no unlock thresholds. Until that changes, anyone claiming to know exactly how many hours it takes to unlock a specific attachment is guessing, patch notes or not.

Sources and Confidence

This table separates what the studio has confirmed from what comes out of press previews, and what is still just circulating. Every link below was fetched before publishing.

ClaimWhere it comes fromEstado
Reissad Points multipliers raised per mode, topping out at +100% in Wingman and VersusSteam (official Bodycam patch notes, V0.8 #2)Official
Private lobby earnings restored at 50% of the standard rateSteam (official Bodycam patch notes, V0.8 #3)Official
Weapon attachment prices lowered by 25–30% in the same patchSteam (official Bodycam patch notes, V0.8 #3)Official
Players start with a base weapon and unlock the rest using Reissad PointsSteam Community (Bodycam official news feed)Official
Rank and ELO are only earned by playing the competitive Wingman 2v2 modeSteam Community (Bodycam official news feed)Official
The published percentages only describe multiplier changes, not the final RP payout per matchJEU.VIDEO patch coveragePreview

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FAQ

What are Reissad Points used for in Bodycam?
They're spent through the tactical tablet to unlock additional weapons and functional attachments beyond your starting base weapon.
What's the best mode for Reissad Points right now?
Wingman and Versus both sit at a +100% multiplier, the highest confirmed rate, with Wingman carrying the added benefit of being the only mode that also moves your rank and ELO.
Do private lobbies still earn Reissad Points?
Yes, as of the 8 September patch, but only at 50% of the standard public-match rate.
How much do attachments cost in Reissad Points?
Unclear. The studio confirmed a 25 – 30% price reduction but hasn't published absolute prices or unlock thresholds for specific items.
Is there a real-money shop for skins right now?
No. The shop for real-money purchases is currently disabled as part of this update, though previously purchased skins remain owned and the studio has said the shop will return later.