Aniimo is Pawprint Studio’s free-to-play creature-catching open-world RPG, released on 16 September 2026 on PC (Steam, Epic Games Store), PlayStation 5 and Xbox Series X|S, with iOS and Android following on 23 September. You play a Pathfinder on the continent of Idyll, catch Aniimo with Aniipods, Twine with them to take on their abilities, fill the Aniilog, and fight — bosses, dungeons, other Pathfinders, and the three-player PvEvP mode Egg Heist on the Lost Isles. Species appear by environment, weather, phenomena and time of day; most evolve; Prismana variants show up in Prismana Flow weather.
What we sell, and how it is done
Five services, all played by hand on your account through the PC client. Character levelling priced per level up to 40, with the opening story and base teleports on the way. The map opened — every teleport point, statue and key area your account can reach. The Aniilog filled region by region. A Prismana hunt priced per result. And a team caught, levelled and equipped for PvE or PvP. Login is shared in the order chat and changed back when the order closes; payment is held until you have signed in and seen the result.
Qué no hacemos
No bots, macros or exploits — catches are made with Aniipods the way the game intends. No accounts for sale, no currency or pass top-ups on your account. And no promises about a level cap or a region count the game has not published: the catalogue is built from what the live game shows, and it will grow with it.