En esta página

“Armour cosmetics” in Warhammer 40,000: Space Marine 2 is really three systems that share one menu, and most confusion comes from mixing them up. First, the physical armour parts — helmets, pauldrons, chests, greaves — which unlock per class as you complete Operations (Stratagems count as Operations) or win Eternal War matches, at no Requisition cost. Second, Heraldry — Chapter colours, emblems, patterns and Chapter presets — which you buy with Requisition Points, item by item, inside each Chapter. Third, the special rewards: Heroic armour parts for Accolades, one cosmetic per Prestige rank, robes and tabards from Ordeals, Season Pass packs, Community Events, and — from October 1, 2026 — Purity XP from Crucible Mode. This guide walks each layer with its exact condition and where to check it in the Armouring Hall; the Sources and Confidence table separates official statements from third-party counts.

En resumen

  • Standard armour parts unlock per class by completing Operations or winning Eternal War matches — no Requisition; a locked piece in Edit Armour shows the count it needs.
  • Heraldry (colours, emblems, patterns, Chapter looks) is bought with Requisition Points, item by item inside a Chapter; every Chapter is selectable from the start, only some looks are Season Pass exclusives.
  • Accolades, tracked on the Lectern of Oaths, buy Heroic armour parts — and compete with Heroic weapons, which are real weapon versions, not cosmetics.
  • Prestige (PvE class level 25 — raised by Operations, Stratagems and Siege — for 100 Requisition) grants one cosmetic per rank; Ordeals hand out robes and tabards; Season Pass packs unlock in the customisation menu, some items for Requisition.
  • From October 1, 2026, Crucible Mode adds Purity XP as a new cosmetic source, gated behind a PvE class at level 25 and a Penance.

Armour Parts, Heraldry and Special Rewards: How Each Unlocks

Standard Armour Parts: Completions and Wins, Per Class

If what you want is a new helmet or pauldron, this is the layer that matters, and it does not involve currency at all. Armour sets and their individual parts unlock as you complete Operations missions or win Eternal War matches, and the progress is counted separately for each class — a Bulwark’s completions do nothing for your Heavy. Third-party guides that tracked the thresholds put the final set of each class at around 35 completions or wins (Game8), and a part unlocked through Operations is usable in Eternal War as well. To see what a specific piece needs, open the Armouring Hall on the Battle Barge, choose the class, go to Customisation → Edit Armour and select the locked part: the tooltip names the requirement and your current count.

Heraldry: Requisition, Bought in Order Inside a Chapter

Colours, emblems, patterns and Chapter presets live in the Heraldry menu and are bought with Requisition Points, which you earn in Operations, Eternal War and the Class Trials at the Armoury. Per Focus Entertainment’s customisation blog, over 30 Chapters had their colours and heraldry available at launch, the majority through normal progression and only some reserved for Season Pass owners. Every Chapter is selectable from the start; inside a Chapter, though, the items are bought in sequence — the first tile, then the rest left to right — at roughly 30–50 Requisition each according to the guides that priced them (unofficial figures, see the sources table). The Armoury Data farming guide covers the separate currency for Relic weapons, and the PvP vs PvE breakdown is worth reading before choosing where to earn, since Requisition accrues from both.

Special Rewards: Accolades, Prestige, Ordeals, Season Pass, Events

Accolades, tracked on the Lectern of Oaths and topped up by Weekly Siege, Weekly Eternal War and Community Events, buy Heroic armour parts — the same currency also buys Heroic weapons, which are weapon versions with their own stats rather than cosmetics, so the two compete for the same pool. Prestige hands out one unique cosmetic per rank reached. Ordeals (the Trials of Resolve) unlock robes and tabards as skill-based rewards. Season Pass DLC adds full Chapter and Champion packs that appear in the customisation menu, with some items inside them still costing Requisition. Community Events pay lump sums of both currencies for a themed task list.

ConseguirWhat it unlocksConditionModoMoneda
Operations completions / Eternal War winsStandard armour sets and parts, per classReach the count shown on the locked part (final set ≈ 35 per Game8)Operations (Stratagems count) or Eternal WarNinguno
Requisition PointsHeraldry: colours, emblems, patterns, Chapter looks; some Season Pass itemsBuy in order inside a Chapter (≈ 30–50 RP per item, third-party figure)Earned in Operations, Stratagems, Siege, Eternal War and Class TrialsRequisition
AccoladesHeroic armour parts (and Heroic weapons — not cosmetic)Weekly Stratagem cards (125 Normal / 175 Hard), Siege weekly at wave 15 (50 / 100), daily Stratagems, weekly Eternal War participation, events; tracked on the Lectern of OathsStratagems, Siege, Eternal War, eventsAccolades
Prestige ranksOne unique cosmetic per rank, plus a permanent perk and XP bonusPvE class level 25, then 100 Requisition per resetPvE class ladder: Operations, Stratagems, SiegeRequisition (100)
Ordeals (Datavault, incl. Trials of Resolve)Robes and tabards; Research Data for Datavault cosmeticsComplete the card’s listed condition — each card names its mode, class, weapon or difficultyAs the card says: Campaign, Operations, Siege or Eternal WarNone (Research Data for the Datavault shop)
Season Pass DLCChapter and Champion packsOwn the pack; some items then cost Requisition (PlayStation Store listing)AnyPurchase, then Requisition for some items
Community EventsLump-sum Accolades + RequisitionComplete the task list before the deadlineAs listed per eventAccolades / Requisition
Crucible Purity XP (from Oct 1, 2026, Patch 15)Unique customisation items and armour partsPvE class level 25, take a Penance, succeedCrucible — announced, not livePurity XP

How Heraldry Presets and Custom Colours Work

The Heraldry menu’s Astartes Chapters tab gives you presets that recreate a legendary Chapter’s look in one step; if you would rather not use a preset, the same menu lets you build a custom colour scheme and emblem combination piece by piece. Two statements that sound contradictory are both true once you separate the levels: every Chapter in the list can be opened, and inside a Chapter the purchases go in order, first tile to last. The price of a tile and the count a part still needs are shown in the game itself — they are checkable data even where no official blog lists them.

Best Armour Cosmetic Farming Methods

An empty carved stone lectern lit by a hanging lamp in a shadowed armoury alcove.
Illustration: an armoury lectern — in the game, Accolade progress is tracked on the Lectern of Oaths

Advertencia

Community bug reports in late August and early September 2026 describe Accolades and Requisition from Weekly Siege, Weekly Eternal War and the Divine Retribution event showing as earned on the Lectern of Oaths but not actually crediting to the account; Hotfix 14.2 addressed the Weekly Siege/Eternal War case specifically. Check your currency totals after each session and don’t assume a completed objective paid out.

You wantExact conditionModoLimitWhere to check
A specific armour partComplete Operations or win Eternal War matches on that class until the count on the part is metOperations or Eternal WarPer class; final set ≈ 35 (Game8)Armouring Hall → Customisation → Edit Armour → select the locked part
Chapter colours or an emblemBuy the tiles in order inside the Chapter, ≈ 30–50 Requisition each (unofficial)Requisition from PvE, PvP, Class TrialsPurchase order within the ChapterHeraldry menu → the Chapter's grid
A Heroic armour partEarn Accolades: weekly Stratagem cards, Siege weekly at wave 15, daily Stratagems, weekly Eternal War participation, Community EventsStratagems, Siege, Eternal WarWeekly objectives reset weeklyLectern of Oaths
A Prestige rank cosmeticPvE class at 25 → Prestige (100 Requisition) → reach the next rankPvE class ladder: Operations, Stratagems, SiegePer class; resets the class to level 1Class screen in the Armouring Hall
Robes or tabardsComplete the Ordeal (Trials of Resolve) that lists themAs the Ordeal card says — Operations or Eternal WarPer OrdealOrdeals panel
A Season Pass lookOwn the pack; unlock the items in the customisation menu (some cost Requisition)AnyDepends on the packCustomisation menu → the pack's items
Crucible items (from Oct 1, 2026)PvE class at 25, take a Penance from the Chaplain, succeed the Operation for Purity XPCrucible (Patch 15, not live)Unknown until launchCrucible / Penance screen once live

Armour Cosmetic Rewards and What You Unlock

A chainsword and an armoured chest plate with fresh heraldry displayed on a stone rack.
Illustration: Freshly forged gear waiting in the armoury racks

Patch 14.0’s Confrontation Update is the clearest recent example of how one patch touches several layers at once: it added 6 new Heroic Weapons and, in its own words, “4 Heroic Armour” parts — the Deathwatch Hand, Deathwatch Chest and Ultramarine Chapter Champion Pauldron — all unlockable with Accolades, alongside new Season Pass content in the Salamanders Champion (with its Signature Multi-Melta Weapon Skin) and the Raptors Cosmetic Pack. The Heroic weapons are weapon versions with their own stats — the same notes tune them — so treat them as the alternative spend for your Accolades, not as a cosmetic tier. The same patch expanded the free side too: robes for Assault and Tactical, tabards for Assault earnable through new Ordeals, a free Raptors knee decal, and the Black Templar Champion backpack split into two separate parts.

What Prestige Actually Costs You

Prestige unlocks once a class hits PvE level 25, and activating it from the Armouring Hall costs 100 Requisition Points; it resets that class’s level back to 1, so the perks gated behind levels go dark until you re-level (whether their Requisition is charged again is community-reported, not printed), while weapon levels, other classes and your already-unlocked cosmetics stay untouched. Each rank you clear afterwards grants a permanent perk, a stacking XP bonus and one unique cosmetic. Only Operations count toward that class level — Eternal War has its own progression and does not feed the PvE level that Prestige and Crucible require, though its wins do unlock armour parts and its Requisition buys Heraldry. The full reset mechanics are covered in the Space Marine 2 Prestige guide.

What’s Coming and What Isn’t Confirmed Yet

The Cape Recolour feature — the update’s own phrase for a customisation option the developers called “something we should have done a long time ago” — was shown as still in development in the Actualización comunitaria de agosto, with the developers flagging that its final version may still change. The same update confirms the Second Anniversary Update and Season Pass 3 for early October 2026 and a Greatsword in Year 3, but names no cosmetic packs beyond that. Patch 15 itself was later dated October 1 by Focus Entertainment on X.

25PvE class level for Prestige & Crucible
100 RPcost to activate Prestige
9DLC packs in Season Pass 2

None of this is a short errand. Reaching PvE level 25 on a single class — the gate for both Prestige and Crucible Mode from October 1 — takes the sustained Operations time covered in the class leveling guide, and the armour-part counts run per class on top of it. For scale, the Divine Retribution Community Event paid 100 Accolades plus 150 Requisition Points for completing three Chaos PvE missions before its September 8 deadline; that event has ended, but its payout is a fair reference for what one event is worth.

RewardHow you get itWhy it matters
Standard armour sets (helmets, pauldrons, chests, greaves)Operations completions or Eternal War wins, per classThe bulk of the wardrobe — free, tied to playtime on that class
Heroic armour parts (Deathwatch Hand/Chest, Chapter Champion Pauldron)AccoladesHighest cosmetic tier added outside the Season Pass
Robes and tabards for Assault/TacticalNew Ordeals (Trials of Resolve #2); the Eternal War cards need 50 / 200 / 500 killsFree, skill-based unlock rather than a currency sink
Season Pass Champion/Cosmetic PacksOwn the pass; some items then cost Requisition to unlockFull themed Chapter looks in one purchase
Prestige rank cosmeticReach a new Prestige rank (PvE)Exclusive to players willing to re-level a class

Not everyone has the evenings for this — Boosting de Space Marine 2 covers the same ground with someone else on the keys.

Common Misconceptions About Space Marine 2 Armour Cosmetics

Myth: Chapters Unlock in a Fixed Chain

Two guides look like they contradict each other — one says every Chapter in the Heraldry menu is available with no nested requirement, another describes buying items in a track. They describe different levels of the same menu: choosing a Chapter is free, buying its tiles goes in order. Plan a Chapter by adding up its tiles, not by worrying about a hidden gate between Chapters.

Myth: Season Pass Packs Work Like Normal Heraldry Parts

Not necessarily. A community cosmetics compendium notes that some Season Pass power-armour skins cannot be split apart in the editor the way individually unlocked pieces can, while Patch 14.0 split the Black Templar Champion backpack into two parts — so modularity is decided pack by pack. Check the pack’s items in the customisation menu before buying it for one piece.

Myth: A Quick Offline Session Is Harmless

Focus Entertainment’s own FAQ is explicit: progression earned offline does not carry over to your next session, so perks, skins and other rewards earned that way are lost. Nothing official says earlier purchases are wiped — the rule is about what you earn while offline. If a session is meant to unlock anything, play it online.

Our Take: Are Space Marine 2 Armour Cosmetics Worth Chasing

Nuestra opinión

Split into its three layers, the system is legible: armour parts are a per-class playtime counter, Heraldry is a Requisition budget inside one Chapter, and everything else is a side pool you top up while doing the first two.

Requisition and Accolades both accrue from modes you would play regardless, so nobody has to grind cosmetics in isolation the way older live-service games force. The honest cost is the per-class counter — the last sets of each class want dozens of completions, and none of it transfers — plus the Chapter grid, where the tiles are cheap individually and add up. Crucible Mode’s Purity XP is the most interesting addition on paper, since it ties cosmetics to a challenge rather than a currency, but with no numbers published before October 1, treat anything specific about it as a placeholder until Patch 15 lands.

Sources and Confidence

This table separates what the studio has confirmed from what comes out of press previews, and what is still just circulating. Every link below was fetched before publishing.

ClaimWhere it comes fromEstado
Crucible Penances grant Purity XP that unlocks unique customisation items and armour partsSteam Community (official Focus Entertainment announcements)Official
Patch 15 of Space Marine 2 is coming October 1, 2026Focus Entertainment (official X account)Official
Hotfix 14.2 fixed Accolades not being granted after Weekly Siege or Weekly Eternal War despite being counted in the Lectern of OathsSteam Community (official patch notes)Official
Patch 14.0 added new Heroic armour and weapons unlockable with Accolades plus new Season Pass cosmetic contentSteam Community (official patch notes)Official
Season Pass 1 and Season Pass 2 DLC pack lists, unlockable with Requisition Points earned in PvP/PvEPlayStation Store official product listingOfficial
Over 30 Chapters available at launch; most Heraldry unlocks through progression, some Season Pass-exclusive; presets or custom coloursFocus Entertainment customisation blogOfficial
Progression earned offline does not carry over to the next sessionFocus Entertainment FAQOfficial
Armour sets and parts unlock per class by completing Operations or winning Eternal War matches; final set at about 35Game8 armour customisation guideCommunity count
Heraldry tiles cost about 30–50 Requisition and are bought in order inside a ChapterTheGamer guideUnconfirmed price

¿Te ha resultado útil esta guía?

SKIP THE GRIND

Servicios de Warhammer 40,000: Space Marine 2

ALL 9 SERVICES

Subida de nivel de clase

Subida de clase a 25 + ventajas

One class or all six at level 25 with class perks — meets the Crucible Mode level requirement (Patch 15, 1 October…

Desbloqueos

Todas las armas + moneda

Full weapon set unlocked across your classes · Currency to kit the arsenal out

Subida de nivel de clase

Una clase — 4.º prestigio

Bulwark, Assault, Vanguard, Tactical, Heavy or Sniper · Name the class after checkout

10 % de descuento en tu primer pedidoCopy the code, paste it at checkout
Use on Space Marine 2 boosting

Preguntas frecuentes

How do I unlock a specific helmet or pauldron in Space Marine 2?
Play the class you want it on: standard armour parts unlock per class by completing Operations or winning Eternal War matches, with no Requisition cost. Select the locked part in Armouring Hall → Customisation → Edit Armour and the tooltip shows the count it needs; third-party guides put the final set of each class at about 35 completions.
How do I get Heraldry colours and emblems?
With Requisition Points, earned in Operations, Eternal War and Class Trials. Every Chapter is selectable; inside a Chapter you buy the tiles in order, first to last. Guides put a tile at roughly 30–50 Requisition — an unofficial figure, the exact price is shown on the tile in-game.
Does Prestige remove my unlocked cosmetics?
No — Prestige resets the class's PvE level to 1 and wipes its purchased class perks, but weapon levels, other classes and cosmetics you have already unlocked stay. It costs 100 Requisition to activate and each new rank grants its own unique cosmetic.
Does Eternal War count toward the level 25 needed for Prestige and Crucible?
No. That requirement is the PvE class level, which Operations, Stratagems and Siege raise together; Eternal War has its own progression. PvP wins still unlock armour parts, its Requisition buys Heraldry, and since Patch 14 weekly PvP participation pays Accolades.
Do Season Pass cosmetic packs need Requisition too?
Some of their content does — the PlayStation Store listing says certain items are unlocked with Requisition earned in PvP or PvE. It depends on the pack and the item, so check the item in the customisation menu rather than assuming either way.
Is the Cape Recolour feature live yet?
Not as of this writing — the August Community Update showed it as still in development, with the developers noting the final version may change before it ships.