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Bodycam Zombies returned on 13 November 2026 in v0.9, The Dead & Damned. Host up to four players in Custom. Choose Zombie Trenches for a 10-minute survival match, or Village and Asylum for waves. Zombies matches now award Reissad Points.
En resumen
- Availability. Zombies is live in v0.9. Reissad’s current Steam announcement lists no end date.
- Co-op. Create a Zombies match from Custom with up to four players total, including the host.
- Maps. Survive 10 minutes in Zombie Trenches, react to Village’s bell wave, and prepare for Asylum’s blackout every fifth wave.
- Gear and rewards. Weapon boxes roll attachments. The Loadout box gives your equipped primary and secondary. Matches earn RP, and Reissad has yet to publish payout rates.
Zombies Carry
Three of our players join the Zombies game you create from the Custom tab: Trenches, Village or Asylum. No account handover.
Is Bodycam Zombies Out? Release and Availability
Yes. Zombies returned with Bodycam v0.9 on 13 November 2026. Reissad’s second devlog scheduled the release for 17:00 UTC. A separate 24-hour playtest ran on 11–12 November.
Availability update, 14 November. The original announcement listed 15 February 2027 as an end date. The current Steam announcement omits that deadline. A community repost of a message attributed to Reissad co-founder Luca says the studio decided to keep Zombies available.
The mode comes with the Windows Early Access game on Steam. The store lists no separate Zombies DLC.
How to Play Bodycam Zombies With Friends
One player hosts. Gather your friends in the lobby first, then open Custom, create a Zombies game and choose Trenches, Village or Asylum. The cap is four players total, including the host. Solo players can fill remaining slots.
Quick Play and Server Browser queue players individually in v0.9. Reissad recommends a full squad of four for Zombie Trenches.
The Three Zombie Maps: Trenches, Village and Asylum
Zombie Trenches (new)
A timed survival mission on the Trenches map: hold out for 10 minutes, with the timer on screen. A radio announcer calls the start, then 5, 2 and 1 minute left. The night is the point: heavy rain, lightning, fog, a lit church and its bell. Trenches has its own zombie roster with new models, clothing and helmets, including gas-mask zombies with muffled screams. Weapon crates and loadout crates sit in random spots every match, and you can jump and vault on this map in Zombies.
Squad tip. Crate locations change between runs. Use the on-screen timer and radio calls to regroup. When time is low, stay together instead of splitting up to look for a box.
Village
Back with reworked lighting and volumetric fog, lantern lights that cast shadows, and restored ambient sound. The new special wave is sprinters only, with the church bell ringing non-stop. Crows were reworked too: your operator shields their face when attacked, and the crows can now be killed. Reissad also removed two misleading dead ends near the cemetery.
Squad tip. When the church bell signals the sprinter wave, regroup and call reloads so someone is watching for the next rush.
Asylum
El special wave now comes every 5 waves instead of every 6: all generators shut down, an alarm sounds, the lights go red and only sprinters come. From wave 2, a few sprinters can appear in normal waves as well. Generators now show when they are available again, and two possible loadout crate spots were added.
Squad tip. Check the tablet wave counter. Before each fifth wave, pick a spot where the team can regroup when power cuts. Check the generator indicators before sending someone back.
| Mapa | Goal | What to expect |
|---|---|---|
| Zombie Trenches | Survive 10 minutes | Night, rain, gas-mask zombies; hardest map per Reissad |
| Village | Wave survival | Sprinters-only special wave with the church bell; killable crows |
| Asylum | Wave survival | Blackout special wave every 5 waves; sprinters from wave 2 |

Weapon Boxes and the New Loadout Box
Standard weapon box. You get a weapon with random attachments. Reissad says most box weapons come with a flashlight.
Loadout box. You get the primary and secondary from your equipped loadout. Before hosting, select the two weapons you want the box to provide. A side-mounted flashlight can help keep the beam clear of your attachments.
v0.9 raises saved loadouts from five to seven. It adds the TK-9 machine pistol as a secondary and makes the Crossbow available in the loadout. The Crossbow previously came from the Village secret.
How Zombies Fight Now
The zombies themselves changed more than any map. The main points from the changelist:
- No more health scaling. Zombie health no longer grows with waves. Base health is lower, with damage multipliers per limb and a reworked head hitbox.
- Sprinters die to one shot from any weapon.
- New speed mix: many slow zombies early, fewer later, and a few slow ones until the end.
- Ragdolls: Zombies now use the ragdoll system.
- Fairer spawns: zombies should no longer spawn right behind or in front of you, get stuck on corpses, or despawn as soon as you are out of reach.
- Clearer feedback: a grunt and camera shake when you are hit, the current wave on the tablet scoreboard, and a “respawning next wave” indicator while you spectate.

Do Bodycam Zombies Earn Reissad Points?
Yes. The v0.9 changelist states that Zombies matches now earn Reissad Points, the currency for weapons and attachments since Locked & Loaded. Reissad has not published how many points a match pays, or whether waves, time survived or kills change the amount, so we are not quoting a rate. For context, our Reissad Points guide covers how RP works in the PvP modes and what unlocks cost.
Farmeo de Reissad Points
We farm Reissad Points by hand on your account and leave them unspent unless you name what to buy.
What Reissad Has Not Said
Reissad confirms that Zombies matches earn RP. The v0.9 changelist gives no payout formula, total wave count for Village or Asylum, or party-system release date. Use the tablet scoreboard to track the wave you reached.
For a first run, try Village or Asylum to get used to the wave cues. For a fixed goal, host Zombie Trenches and aim to finish the ten-minute timer with a full squad.
Sources and Confidence
- Reissad’s v0.9 release post and detailed changelist for the live update, co-op, map rules, boxes and RP.
- Reissad’s second devlog for the scheduled release hour and the playtest announcement for the four-player Trenches recommendation.
- Community repost of Luca’s message for the reported reversal of the original removal plan.
- Bodycam’s Steam listing for the platform and Early Access status.
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Servicios de Bodycam
RP y rangos
Subida de rango Wingman 2v2
5, 10 or 20 Wingman 2v2 wins on your account · 2v2 Search & Destroy wins, no hero abilities or killstreaks
Desbloqueos de equipamiento
Desbloqueo de ranuras de equipamiento
The slot(s) you picked, opened on your loadout · RP farmed on your account, nothing else spent
Desbloqueos de equipamiento
Desbloqueo de categoría de armas
Every weapon in the tab you picked, unlocked · RP farmed on your account, leftover stays
