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To upgrade a weapon in Phantom Blade Zero, meet the Forge at the Outpost in Weeping Creek Valley, then pay each level in your weapon class’s metal, Solvent and Remnant Dust, either with her or at any bell under Upgrade Equipment.
En resumen
- Each main-weapon level costs the metal for that weapon’s class, Solvent and Remnant Dust, and level 30 is the target that Steam’s Overwhelming Force achievement names.
- One-Handed uses Forged Metal, Dual-Wield uses Twinned Metal and Two-Handed uses Broadplate Metal, with a Polished tier for levels 11 to 20 and a Flawless tier for levels 21 to 30.
- Sanguine from level 1 to 30 costs 320,805 Remnant Dust per Wikily; that is one weapon’s total, not a universal price.
- Reverting returns a weapon to level 1 with materials refunded; community guides say it is free through level 10 and needs a Reforge Talisman above that.
- Levels above 30 are described differently by different guides, and no cost table from S-GAME was found.
Weapon Upgrades & Reforge
Weapon and Phantom Edge upgrades planned toward level 30 around the materials your run has found.
How Weapon Upgrades Work in Phantom Blade Zero
Weapon upgrades raise a weapon’s level, and each level step is paid for with three things: the metal that matches the weapon’s class, a Solvent, and Remnant Dust. The Forge, the eldest of the Three Sisters, handles this, and after you meet her, every bell gets an Upgrade Equipment row with Main Weapons and Phantom Edges tabs. Phantom Edges follow a separate material track and skip Solvent.
Steam’s global achievement page lists Overwhelming Force (upgrade a weapon to level 30) and Skill Over Strength (upgrade a Phantom Edge to level 30). Completion rates change from day to day; the Steam achievement stats page has the live figures.
The costs below come from third-party guides, some dated before patch 1.0302256 of 4 November 2026 and some undated. S-GAME’s notes for that patch list no change to upgrade costs or materials, though they do mention updated weapon descriptions. The guide figures were not re-checked in the game after the patch.
The figures above are the level 30 achievement target, the price Quick Hand Zhang charges for first-tier metal, and his price for either Reforge Talisman.
Anyone who would rather not spend the evenings on it can hand Phantom Blade Zero boosting to our crew instead — same account, same progress, played by hand.
Step-by-Step: Unlock and Use Upgrades
The first visit also runs a tutorial in which Jagged Steel’s level 1 to 2 upgrade is free and you are then prompted to revert it.
-
1
Talk past the Stern Guards
Start at the Outpost Courtyard Bell, descend toward the gate and press E to speak with the two guards, which opens the gate west of the small door.
-
2
Reach the Forge
Go through the gate and climb the rocky track and stairs to the open-air brick forge, where reaching her triggers a short scene.
-
3
Talk to her twice
The first conversation offers three topics, and on the second her menu shows Upgrade weapons and Leave.
-
4
Open Upgrade Equipment at a bell
Every bell now has the row between Traverse and Train Abilities, so you do not have to walk back to the Outpost, and Q and E switch between the Main Weapons and Phantom Edges tabs.
-
5
Use Upgrade to Max when you want several levels at once
Press G to preview the highest level your materials and Remnant Dust can pay for, check the combined cost, hold Space to apply it, and press G again to return to single levels.
Upgrade Materials by Weapon Class and Level Bracket
The metal and the Solvent step up together. The table below uses the level you reach after upgrading, as GrindnStrat lists it: levels 2 to 10 use the basic metal and Solvent, levels 11 to 20 use Polished metal and Concentrated Solvent, and levels 21 to 30 use Flawless metal and Universal Solvent.
Phantom Edges use one dedicated material plus Remnant Dust, on a three-tier track that depends on the Edge type. The levels at which an Edge moves from one tier to the next are not stated in the guides read.
| Weapon class | Levels 2 – 10 | Levels 11 – 20 | Levels 21 – 30 |
|---|---|---|---|
| One-Handed | Forged Metal | Polished Forged Metal | Flawless Forged Metal |
| Dual-Wield | Twinned Metal | Polished Twinned Metal | Flawless Twinned Metal |
| Two-Handed | Broadplate Metal | Polished Broadplate Metal | Flawless Broadplate Metal |
| Solvent (all main weapons) | Solvent | Concentrated Solvent | Universal Solvent |
| Phantom Edge type | Tier 1 | Tier 2 | Tier 3 |
|---|---|---|---|
| Martial | Exotic Copper Ingot | Otherworldly Copper | Forged Otherworldly Copper |
| Destruction | Darkfire Charcoal | Blazing Darkfire Charcoal | Searing Darkfire Charcoal |
| Artifice | Mechanical Gear | Precision Mechanical Gear | Ying Mechanical Gear |
| Ranged | Ancient Timber | Camphor Timber | Forbidden Camphor Timber |
| Summon | Incense Ash | Illusory Incense Ash | Incense Ash for the Lady |
Example Costs: Jagged Steel, Sanguine Twin and Sanguine
Per All Things How, Jagged Steel costs 2 Forged Metal, 1 Solvent and 1,080 Remnant Dust for level 1 to 2, then 4 Forged Metal, 2 Solvent and 1,620 Remnant Dust for level 2 to 3. Sanguine Twin, a Dual-Wield weapon, starts at 2 Twinned Metal, 1 Solvent and 990 Remnant Dust. Its listed early steps rise to 4 Twinned Metal and 2 Solvent, then to 6 and 3, and level 6 to 7 still costs 6 and 3. Those examples do not give a formula for later levels.
Sanguine from level 1 to 30 as a worked example
Wikily’s extracted data gives Sanguine’s 1 to 30 total as 320,805 Remnant Dust, plus 52 Forged Metal, 26 Solvent, 54 Polished Forged Metal, 27 Concentrated Solvent, 81 Flawless Forged Metal and 54 Universal Solvent. Adding those lines gives 187 pieces of metal and 107 of Solvent for that one weapon (our sum). GrindnStrat’s Sanguine brackets, 26,730 for levels 2 to 10, 76,725 for 11 to 20 and 217,350 for 21 to 30, add up to the same 320,805. For scale, the Mirrorwood Lóng Pillar bell Store stocks 12 of each first-tier metal and 36 Solvent, while Sanguine’s first metal tier alone takes 52 Forged Metal and 26 Solvent.
Costs differ by weapon
Sanguine’s total is an example for that weapon only. Sanguine Twin starts at 990 where Jagged Steel starts at 1,080, and GrindnStrat’s Wooden Sanguine brackets (24,300, 69,750 and 144,900) sum to 238,950 (our sum). Wikily’s per-weapon pages are community data and show other level 30 Dust totals, as below.
| Weapon and step | Metal | Solvent | Remnant Dust |
|---|---|---|---|
| Jagged Steel, Lv 1 to 2 | 2 Forged | 1 | 1,080 |
| Jagged Steel, Lv 2 to 3 | 4 Forged | 2 | 1,620 |
| Sanguine Twin, Lv 1 to 2 | 2 Twinned | 1 | 990 |
| Sanguine Twin, Lv 6 to 7 | 6 Twinned | 3 | 3,465 |
| Arma | Remnant Dust, Lv 1 to 30 | Conseguir |
|---|---|---|
| Wooden Sanguine | 238,950 | GrindnStrat brackets, our sum |
| Scarlet Wraithblade | 286,740 | Wikily, community data |
| Sanguine | 320,805 | Wikily and GrindnStrat |
| Crescent Blade | 334,530 | Wikily, community data |
| Whiteshadow | 358,425 | Wikily, community data |
Where to Get Upgrade Materials: Shops, Chests and World Pickups

The documented material sources are chests, world pickups and limited-stock shops. S-GAME’s director Liang Qiwei said in a group interview, relayed by MP1st, that enemies do not return by design, that map resources are limited, and that players should explore thoroughly to get stronger. Separately, Game8 quotes him saying resting at a bell restores health, vials and Phantom Edge ammo without reviving standard enemies. On one point guides disagree: All Things How reports that enemies killed near your death spot can reappear after you respawn, while PowerPyx says defeated enemies do not respawn.
GamerFuzion reported an empty Outpost shelf on returning. Shop stock is limited; whether or when it refills is not established by that one observation. A Crimson Forest chest near a ladder’s base holds Darkfire Charcoal, Mechanical Gear and Incense Ash, and Ancient Timber sits in a roadside rubbish heap about 10 metres from the Red Serpent House bell. The guides read do not say where Polished and Flawless main-weapon metals come from, so check the item card and shops as you reach new regions.
Because the director describes map resources as limited, it pays to know which fights and side quests you are routing through; the Phantom Blade Zero boss order and rewards guide y el True Ending guide to quests and missables cover that routing.
| Conseguir | Qué incluye | Condition | Limit |
|---|---|---|---|
| Quick Hand Zhang hideouts | First-tier metal at 1,040 Dust; Solvent at 832 | Crimson Forest, Village of Lu, Pangzhen, Meigu, Mirage Estate | Stock is limited |
| Mirrorwood Lóng Pillar bell Store | Metals at 1,040, Solvent at 832 | Crimson Forest, Chapter 1 | 12 of each metal, 36 Solvent |
| Chests and world pickups | Phantom Edge materials, talismans | Found while exploring | One-off finds |
Derrotas de jefes
Selected boss or region cleared on your save
Reverting Upgrades and Reforge Talismans
From the upgrade panel, All Things How describes pressing T to open the Downgrade menu and holding Space, which returns the weapon to level 1 and refunds the Remnant Dust, metal and Solvent, with Owned and Refund columns shown before you confirm. The director also said weapon levels can be reset so players can try other weapons.
Community guides (GamingProMax y DTGRE) say the revert is free through level 10 and that a matching Reforge Talisman is needed above that. All Things How’s max-level page quotes in-game text that resetting after upgrading requires 1 Phantom Reforge Talisman, without naming a level. Per those guides, talismans are not interchangeable between weapons and Phantom Edges.
Both can also be world pickups, for example two Phantom Reforge Talismans on a rock pillar in the cave behind the Great Waterfall in Weeping Creek Valley. Soul Tempering, handled by Myst in Pangzhen, is a separate system costing 5,000 Remnant Dust plus a key item per weapon, and reverting a level does not undo it.
Advertencia
The level 10 free-revert line comes from community guides, not a primary source, so check the Refund panel before confirming and keep a spare talisman before you experiment with a high-level weapon.
| Talisman | Restores | Price from Zhang |
|---|---|---|
| Weapon Reforge Talisman | A weapon to its initial level | 2,000 Remnant Dust |
| Phantom Reforge Talisman | A Phantom Edge to its initial level | 2,000 Remnant Dust |

Levels Above 30: Where the Sources Disagree
Guides do not agree on whether the track continues past 30 or where the Realm of Mirage fits in.
Level 30 is the achievement target this guide covers, not a confirmed maximum. An official cost table from S-GAME and the total material available in one cycle are not stated in the Steam notes and posts checked.
| Conseguir | What it says |
|---|---|
| All Things How | Counts 59 steps to level 60 and has not pictured one |
| Wikily | +1 gives 35, five more per step, 60 at +6, forged in the Realm |
| GrindnStrat | Places levels 21 to 31 in the Realm of Mirage |
Our Take: Is Chasing Level 30 Worth It?
Sanguine’s figures show what one level 30 weapon costs; the sources do not say how many weapons one cycle can support.
Shop stock is limited and the director describes map resources as limited too, so our advice is to pick the weapon you use most before spending Flawless metal, and to use the early revert to test others first. Check the Refund panel and your talisman count first, since the level 10 threshold rests on community guides.
Sources and Confidence
The table names the source of each claim. Guide figures were not re-checked in the game after patch 1.0302256.
| Claim | Where it comes from | Estado |
|---|---|---|
| Level 30 achievements for weapons and Phantom Edges | Steam achievement stats | Official |
| Patch 1.0302256 lists no upgrade cost change | S-GAME patch notes on Steam, 4 Nov 2026 | Official |
| Forge location, bell menu, example costs, shop prices | All Things How: upgrade weapons | In-game data (press/wiki) – not checked by us |
| Metal and Solvent tiers by level | GrindnStrat: upgrades guide; All Things How: Universal Solvent | In-game data (press/wiki) – not checked by us |
| Sanguine total, 320,805 Remnant Dust | Wikily: Sanguine; GrindnStrat: weapons | In-game data (press/wiki) – not checked by us |
| Other weapons’ level 30 totals | Wikily: weapons | In-game data (press/wiki) – not checked by us |
| Enemies do not return by design; resources limited; levels can be reset | MP1st, group interview with director Liang Qiwei | Press report – not independently verified |
| Bell rest does not revive standard enemies | Game8 interview | Press report – not independently verified |
| Defeated enemies do not respawn | PowerPyx trophy guide | In-game data (press/wiki) – not checked by us |
| Empty Outpost shelf on return | GamerFuzion | In-game data (press/wiki) – not checked by us |
| Revert free through level 10, talisman above | GamingProMax; DTGRE | In-game data (press/wiki) – not checked by us |
| Levels above 30 | All Things How: max level; Wikily; GrindnStrat | Sources disagree |
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Phantom Blade Zero services
Unlocks & Achievements
Bell Unlocks
One named bell unlocked · Current chapter and access checked first
Jefes y campaña
Campaña completada
Main story played to the point you ordered · Required bosses defeated on the way
Unlocks & Achievements
Steam Achievements
Achievement list reviewed before the run · Missable objectives planned into the route
