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Far Far West runs on four currencies, and none of them substitutes for another. That sounds obvious written down; it is much less obvious at the moment you are standing in front of a Gamba Machine holding the wrong one.

Frostburn rearranged the whole set in August 2026 — it introduced Uranium, renamed Item Fragments to Blueprints, and moved every in-mission purchase off Gold. If you played before that update, the rules you learned are out of date. Here is what each currency is for, where it comes from, and which one is actually worth farming.

En resumen

  • Oro — lobby currency, spent on long-term unlocks between missions.
  • Souls — the Joker currency: 250 per pull at the Gamba Machine, or a direct purchase at Dr. Spark-Twist’s Lab.
  • Uranium — exists only inside a mission. Since Frostburn, everything bought, copied or refined mid-run costs Uranium instead of Gold.
  • Leftover Uranium at the end of a mission converts into hero and weapon XP, so there is no reason to hoard it and no reason to dump it.
  • Planos — the old Item Fragments, now one universal currency. Spending them unlocks a weapon outright; you no longer pay Gold on top.
  • Breaking a Joker with your fists returns Uranium scaled to its rarity. Dropped Jokers return nothing.

Gold: The Lobby Currency

Gold is the one that survived Frostburn unchanged in purpose and much reduced in scope. It is money for the lobby: the long-term unlocks you buy between runs, the permanent side of progression.

What it no longer does is pay for anything inside a mission. That was the complaint the developer set out to fix — buying, copying or refining a Joker mid-run used to spend the same Gold you were saving for permanent unlocks, which made using the tools in front of you feel like a mistake. The two budgets are now separate, and Gold only ever leaves your account for something you keep.

Players short on time can put Boosting de Far Far West alongside a normal playthrough rather than in place of one.

Souls: The Joker Currency

Souls are the currency people forget to count, and they are the one standing between you and a finished collection. They pay for Jokers in the two ways Jokers are obtained: a gamble at the Gamba Machine for 250 Souls a pull, or a direct purchase at Dr. Spark-Twist’s Lab.

They come from enemy drops that have to be collected before they drift away, from destroying Haunted Structures, from side objectives, from selling Jokers back at the Saloon at half face value, and from trading at the Wishing Well.

Souls and Uranium are easy to confuse because both are earned in a mission and both end up buying Jokers. The difference is the counter they sit in: Souls are the price of a pull, Uranium is the price of everything else a mission charges you for.

Uranium: In-Mission Only

Uranium arrived with Frostburn and exists exclusively inside a mission. Anything that costs currency during a run — buying a Joker, copying one, refining one — is paid in Uranium.

It comes from a deliberately wide set of sources, because the design intent was that no detour should feel wasted:

  • Breaking a Joker — new in Frostburn, you hit an unwanted Joker with your fists. The amount depends on the Joker’s rarity. Dropped Jokers give nothing.
  • Killing an Elite enemy
  • Completing a secondary objective
  • Completing a quest
  • Completing a secret
  • Completing a lighthouse
  • Unique Uranium objectives y flying balloons

And the part that changes how you play: whatever Uranium you have left when the mission ends is converted into XP for your hero and your weapons. Spending it is not free and saving it is not wasteful — every unit is a live choice between a card now and levels later.

A lighthouse tower marked on the mini-map in Far Far West
Lighthouses reveal the map and pay Uranium for the trip.

Blueprints: The Simplification Nobody Complained About

Blueprints are what Item Fragments became. The old system asked you to track a specific item to earn its fragments, then remember to start tracking the next one when you were done — a process the developer described as complicated and a hassle, which is a fair summary of why most players never engaged with it.

Now Blueprints are a single universal currency. You collect them during missions like anything else, spend them in the lobby, and spending them unlocks the weapon directly — the old second step of paying Gold after unlocking is gone. Everything players had accumulated on individual weapons was aggregated into the new currency when Frostburn landed.

MonedaWhere it is spentWhere it comes fromCarries between missions
OroLobby only, long-term unlocksMissionsYes
SoulsGamba Machine (250 per pull) and Dr. Spark-Twist's LabEnemy drops, Haunted Structures, side objectives, selling Jokers, the Wishing WellYes
UraniumInside a mission: buy, copy, refine JokersBroken Jokers, elites, secondaries, quests, secrets, lighthouses, balloonsNo — leftovers convert to XP
PlanosLobby, unlocks weapons outrightCollected during missionsYes

Which One Is Actually Worth Farming

It depends entirely on what is blocking you, and the four block different things.

If your problem is weapons you cannot open, the answer is Blueprints, and nothing else will substitute. If your problem is a collection that will not complete, the answer is Souls — 250 a pull adds up faster than anyone expects, and the Lab is the only route that lets you choose rather than gamble. If your problem is runs that fall apart in the second half, the answer is Uranium literacy rather than Uranium quantity: break the Jokers you will never slot, take the lighthouse, and let the remainder turn into levels. Gold is the one nobody needs to farm deliberately; it accumulates on its own and only matters in the lobby.

Our Far Far West souls and gold farming runs the mission side of that by hand on your own account, in sizes from 25,000 up. Nothing is injected and nothing is duplicated — it is farmed in the same missions you would have run.

Sources and Confidence

Confirmed by the official patch notes: the introduction of Uranium, its full list of sources, the conversion of leftover Uranium into hero and weapon XP, the fists-break mechanic and its rarity scaling, the rule that dropped Jokers give nothing, and the rename of Item Fragments to Blueprints along with the removal of the extra Gold payment all come from FROSTBURN IS OUT NOW! — v0.2.0.2.

From the community wiki: the Souls figures — 250 per Gamba Machine pull, the purchase route at Dr. Spark-Twist’s Lab, and the earning methods — come from the Far Far West Wiki entry on Souls. Note that the same wiki still describes the Wandering Trader as selling Jokers for Gold; that predates Frostburn, whose notes state plainly that everything bought during a mission now uses Uranium. Where the two disagree we follow the patch notes.

No exchange rates exist. The developer has not published how much Uranium each Joker rarity returns, how many Blueprints a given weapon costs, or the XP value of leftover Uranium. Any guide quoting those numbers is estimating from its own play, and we would rather give you the mechanics than invented figures.

Valid for version 0.2.0.x. Far Far West is in Early Access and its economy has already been rebuilt once.

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FAQ

How many currencies are in Far Far West?
Four, and they are not interchangeable: Gold for long-term unlocks in the lobby, Souls for Jokers, Uranium for anything else bought inside a mission, and Blueprints for unlocking weapons.
What are Souls used for?
Jokers. They buy a gamble at the Gamba Machine for 250 Souls a pull, or a direct purchase at Dr. Spark-Twist's Lab. They come from enemy drops, Haunted Structures, side objectives, selling Jokers back at the Saloon and the Wishing Well.
What is Uranium used for?
Everything else that costs currency during a mission — buying, copying and refining Jokers. It was added in Frostburn specifically so that mid-run spending no longer eats into the Gold you are saving for permanent unlocks.
Does leftover Uranium go to waste?
No. Whatever you have when the mission ends is converted into XP for your hero and your weapons, so an unspent stack is still progress.
How do you get Uranium from Jokers?
Hit an unwanted Joker with your fists to break it. The amount scales with the Joker's rarity. Jokers that have been dropped rather than broken give no Uranium.
What happened to Item Fragments?
They were replaced by Blueprints in Frostburn. Tracking individual items is gone, Blueprints are one universal currency, and spending them unlocks a weapon directly instead of requiring a Gold purchase afterwards. Existing fragments were converted automatically.
Can I buy a weapon with Gold?
Not any more. Weapons are unlocked with Blueprints, and that unlock is the purchase — the separate Gold cost was removed in Frostburn.