Bundles. — Helldivers 2 Bundles: manual, account-safe boosting & carries by Neonsect
Choose a bundle and we'll handle the grind. Every order is escrow-protected and delivered by a pro.
- We boost on PC
- We boost on PS
- We boost on XBOX
- 100% SecureYour account stays protected.
- ProfessionalsCompleted by senior runners.
- On-time deliveryFast, or we make it right.
- Live support24/7 Discord & live chat.
- Starting price
- From $29.99
- Avg ETA
- 15 min pickup · 1 – 48h
- Payment methods
- Card · PayPal · Crypto
- Delivery type
- Manual
- Regions
- EU · NA · Asia · OCE
- Protection
- Escrow-protected
Bundle — Cadet Drop
First-week pack for a fresh diver — levels, a ranked primary, medals and credits enough to open a Warbond. Includes: Character levels: 1 → 50; Weapons to level 25: 1 primary; Warbond Medals: 1,000; Super Credits: 3,000; Samples: 250 / 250 / 250. Bought separately this comes to.
$29.99 Add → BundlesBundle — Liberty Run
The pack most divers need — half the level cap, a full squad loadout, and the samples that gate ship modules. Includes: Character levels: 1 → 150; Weapons to level 25: 5; Warbond Medals: 3,000; Super Credits: 10,000; Samples: 600 / 600 / 600. Bought separately this comes to.
$99.99 Add → BundlesBundle — Super Citizen
Everything at once — the level cap, the whole armoury ranked, and every currency topped up in one run. Includes: Character levels: 1 → 300; Weapons to level 25: All 34; Warbond Medals: 10,000; Super Credits: 20,000; Samples: 1200 / 1200 / 1200. Bought separately this comes to.
$299.99 Add →Browse the rest.
Same game, different objective — same verified crew, same escrow protection.
What is in Bundles
3 services for Helldivers 2, starting at $29.99: Helldivers 2 — Bundle — Cadet Drop from $29.99; Helldivers 2 — Bundle — Liberty Run from $99.99; Helldivers 2 — Bundle — Super Citizen from $299.99.
Every price above is the real entry point for that service, read straight from the catalogue — the configurator on each page quotes the rest from the options you pick.
How the order runs
Each order is played by hand on a connection matched to your region, never by a bot or a script. Your payment sits in escrow from checkout and is released only when you confirm the delivered result; if it falls short of what you configured, it is re-run at no charge. You keep access to the account throughout — we use it only during the windows agreed with your assigned pro.
Looking for something else in this game? All Helldivers 2 services.
Built for trust.
Played by hand
No bots, no scripts, no exploits. Real players on your account, the same crew since 2016 — the progress is there because the game was played.
Region-matched sessions
We play from the region your account plays in — EU, NA, Asia or OCE — rather than from wherever a booster happens to sit.
Escrow on every order
Your money is held from checkout and released only after you have signed in, looked at the result and confirmed it. If we cannot deliver what was promised, you get it back.
Access, and its limits
Where an order needs your account, credentials move through a private channel, are used for that order only, and the session ends when the work does. Where it does not, we never ask.
Built for trust.
Played by hand
No bots, no scripts, no exploits. Real players on your account, the same crew since 2016 — the progress is there because the game was played.
Region-matched sessions
We play from the region your account plays in — EU, NA, Asia or OCE — rather than from wherever a booster happens to sit.
Escrow on every order
Your money is held from checkout and released only after you have signed in, looked at the result and confirmed it. If we cannot deliver what was promised, you get it back.
Access, and its limits
Where an order needs your account, credentials move through a private channel, are used for that order only, and the session ends when the work does. Where it does not, we never ask.