{"id":2385,"date":"2026-07-26T17:27:27","date_gmt":"2026-07-26T10:27:27","guid":{"rendered":"https:\/\/neonsect.com\/assassins-creed-black-flag-resynced\/black-flag-resynced-1-0-5\/"},"modified":"2026-09-23T20:34:19","modified_gmt":"2026-09-23T13:34:19","slug":"black-flag-resynced-1-0-5","status":"publish","type":"post","link":"https:\/\/neonsect.com\/es\/assassins-creed-black-flag-resynced\/black-flag-resynced-1-0-5\/","title":{"rendered":"Black Flag Resynced 1.0.5: qu\u00e9 arregl\u00f3 y qu\u00e9 sigue roto"},"content":{"rendered":"","protected":false},"excerpt":{"rendered":"<p>Black Flag Resynced update 1.0.5 patch notes breakdown: what the PC-only fix actually changed, the known issues Ubisoft still hasn&#8217;t fixed, and PC crash wo<\/p>","protected":false},"author":4,"featured_media":1349,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"_acf_changed":false,"footnotes":""},"categories":[364],"tags":[],"blog_tag":[],"class_list":["post-2385","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-assassins-creed-black-flag-resynced"],"acf":{"redactor":[{"acf_fc_layout":"text","text":"<div class=\"post-callout post-callout--note\">\n<p class=\"post-callout__label\">Status<\/p>\n<p>Two title updates have shipped on every platform since this was written: <strong>1.0.6<\/strong> on 4 August 2026 (autosaves 5 \u2192 10, hide the blowpipe, Xbox 15.2 GB \/ PS5 5.03 GB \/ PC 3.7 GB) and <strong>1.0.7<\/strong> on 1 September 2026 (hide pistols, Kenway&#8217;s Fleet menu crashes, store\/news crashes, Stede Bonnet and music after loading a save, region reveal after a 100 % fort sync). Consoles are no longer on 1.0.4. Where the text below says a bug is unfixed, check it against the 1.0.6 and 1.0.7 notes first.<\/p>\n<\/div>\n<p>Update 1.0.5 for Assassin&#8217;s Creed Black Flag Resynced went live on July 23, 2026, as a PC-only download of roughly 183MB, and it targets stuttering rather than delivering a broad content patch. Ubisoft shipped it without a proper changelog, and the known issues list from Black Island&#8217;s missing side content is still very much unresolved. This piece covers exactly what 1.0.5 touched, what&#8217;s confirmed still broken from Ubisoft&#8217;s own tracker, and how PC crash reports are being handled by the community while an official fix is pending.<\/p>\n"},{"acf_fc_layout":"text","text":"<div class=\"post-tldr\">\n<p class=\"post-tldr__h\">TL;DR<\/p>\n<ul>\n<li>1.0.5 is a PC-only patch (about 183MB) aimed only at stuttering \u2014 no console version and no detailed patch notes were published.<\/li>\n<li>Consoles stayed on Title Update 1.0.4 (July 16) until 1.0.6 arrived on all platforms on 4 August, followed by 1.0.7 on 1 September.<\/li>\n<li>Morgan&#8217;s Treasures and Midnight Moonshine on Black Island are still listed as sometimes unavailable, which blocks 100% <a href=\"https:\/\/neonsect.com\/assassins-creed-black-flag-resynced\/sync-not-registering-fix\/\">completion<\/a>.<\/li>\n<li>Several quest-level bugs (music dropout, missing double assassination prompt, vanishing food, blocked eavesdropping, repeating tutorials) remain open.<\/li>\n<li>PC crash and freeze reports are ongoing, and every fix circulating right now is a community workaround, not a confirmed cause.<\/li>\n<\/ul>\n<\/div>\n"},{"acf_fc_layout":"title","heading":"Where 1.0.5 Fits: PC Patch, Console Build 1.0.4, and the Missing Patch Notes","tag":"h2"},{"acf_fc_layout":"text","text":"<p>The Steam announcement for 1.0.5 is short and to the point: Earlier today we released a PC Only patch (1.0.5) to alleviate stuttering issues experienced by some PC players. There&#8217;s no itemized changelog attached to it, which is unusual compared to the previous update. Reporting on the patch confirms the same thing from the outside: Ubisoft did not share any release notes for it, and the patch only aims to resolve the stutters that could occur on specific PC systems, and nothing more. That stands in contrast to Title Update 1.0.4, released on July 16, which shipped with a full list covering save\/load fixes, localization corrections for Simplified Chinese, Italian and Arabic, a dubbing issue affecting voiceover playback, and a fix for cutscenes locking to 30 FPS on <a href=\"\/product\/bfr-custom-item\/\">Custom<\/a> graphics presets. Consoles never received 1.0.5: they stayed on Title Update 1.0.4 until 1.0.6 arrived on all platforms on 4 August, followed by 1.0.7 on 1 September.<\/p>\n"},{"acf_fc_layout":"title","heading":"Title Update 1.0.4 (July 16, 2026): What It Fixed","tag":"h2"},{"acf_fc_layout":"text","text":"<p>Title Update 1.0.4 arrived on July 16, 2026, roughly a week after launch, as a stability and fix patch rather than a content drop. Download sizes varied widely by platform: 15.35 GB on Xbox Series X|S, 2.44 GB on PS5, 3.71 GB on PC through Ubisoft Connect and 2.7 GB on Steam.<\/p>\n"},{"acf_fc_layout":"title","heading":"The Big Fixes","tag":"h3"},{"acf_fc_layout":"text","text":"<ul>\n<li><strong>The disappearing Jackdaw.<\/strong> Upgrading the ship while docked could make it vanish entirely, leaving you without your main mode of travel. The only prevention was a manual save before ship upgrades; 1.0.4 fixed it outright.<\/li>\n<li><strong>The PC cutscene lock.<\/strong> Custom graphics settings locked cutscenes at 30fps regardless of hardware, and the community workarounds were mods or reverting to a preset. The cap is gone.<\/li>\n<li><strong>Dark interiors.<\/strong> Indoor areas, caverns and ship boarding sequences no longer leave you fumbling in near-blackout conditions.<\/li>\n<li><strong>El Tiburon.<\/strong> The boss fight now shows hints for breaking his defense \u2014 normal melee and pistol Quick Shot don&#8217;t work, manual pistol aim does.<\/li>\n<li><strong>Smaller fixes.<\/strong> No more clipping through the Jackdaw&#8217;s hull while swimming, no movement lock after exiting a minigame, a dodgeable Humpback whale tail slap during harpooning, civilians kept out of brawl zones, map icons that survive a reboot, grounded floating bushes, and a body drop that no longer sounds like several.<\/li>\n<\/ul>\n"},{"acf_fc_layout":"title","heading":"The Weather Rebalance","tag":"h3"},{"acf_fc_layout":"text","text":"<p>Resynced made the original weather system more dynamic and realistic, but at launch it favoured storms far too often, ruining visibility and interrupting sea shanties. 1.0.4 increased the proportion of sun and clear skies and fixed a bug that stopped foggy weather from ever appearing. Ubisoft did not give exact ratios.<\/p>\n"},{"acf_fc_layout":"title","heading":"Quest Fixes and Progression Blockers","tag":"h3"},{"acf_fc_layout":"text","text":"<p>The patch repaired mission triggers that were halting the campaign: Animus walls blocking players in A Governor No Longer, allies failing to arrive together with Roberts in The Observatory, Upton being assassinable early in The Other Brother, the missable second zipline in Rift: Wayward Desires, and Imagine My Surprise and The Commander&#8217;s Ruse not being completable at the same time.<\/p>\n<p>If you were stuck on one of these before updating, load a save from before the broken point rather than the autosave at the stuck moment \u2014 continuing from an already-bugged autosave might not apply the fix.<\/p>\n"},{"acf_fc_layout":"title","heading":"Step-by-Step: Checking Your Black Flag Resynced Patch Version","tag":"h2"},{"acf_fc_layout":"steps","intro":"Follow this sequence to get it done fast.","steps":[{"title":"Launch through your storefront, not a shortcut","description":"opening via Steam or Ubisoft Connect directly ensures any pending update actually downloads before you load in.","image":""},{"title":"Let the update queue finish completely","description":"a partial download can leave you on an in-between state that behaves unpredictably.","image":""},{"title":"Check your platform against the known builds","description":"Every platform should now be on 1.0.7 (1 September) or later; 1.0.5 was PC-only.","image":""},{"title":"Back up your manual save before testing anything","description":"back up your manual saves before troubleshooting an issue that continues after updating, since some of the open bugs touch quest state.","image":""},{"title":"Reproduce the issue once, cleanly","description":"note exactly where a crash, stutter, or missing prompt happens so you're not guessing later.","image":""},{"title":"File it through the official channel","description":"Ubisoft's own post asks players to report lingering stutter through the Bug Reporter tool rather than just posting about it.","image":""}]},{"acf_fc_layout":"text","text":"<figure class=\"blog-img\"><img decoding=\"async\" src=\"https:\/\/shared.akamai.steamstatic.com\/store_item_assets\/steam\/apps\/3751950\/726ad706a4f31a5325d44bb586010802a9d2a799\/ss_726ad706a4f31a5325d44bb586010802a9d2a799.1920x1080.jpg?t=1783617053\" alt=\"Assassins Creed Black Flag Resynced \u2014 in-game screenshot\" loading=\"lazy\"><\/figure>\n"},{"acf_fc_layout":"title","heading":"Known Issues Still Open After 1.0.5","tag":"h2"},{"acf_fc_layout":"text","text":"<p>Ubisoft&#8217;s known issues list was last posted on July 16 alongside 1.0.4, and nothing in the PC-only 1.0.5 patch touches these items \u2014 they&#8217;re unrelated to stuttering, so there&#8217;s no reason to expect them fixed. Here&#8217;s the current state of the ones that matter most.<\/p>\n<div class=\"post-stat-row\">\n<div class=\"post-stat\"><span class=\"post-stat__v\">183MB<\/span><span class=\"post-stat__l\">size of the 1.0.5 PC patch<\/span><\/div>\n<div class=\"post-stat post-stat--bad\"><span class=\"post-stat__v\">PC only<\/span><span class=\"post-stat__l\">platforms covered by 1.0.5<\/span><\/div>\n<\/div>\n"},{"acf_fc_layout":"table","headers":[{"header_text":"Known Issue"},{"header_text":"Where It Happens"},{"header_text":"Status After 1.0.5"},{"header_text":"Blocks 100%?"}],"rows":[{"cells":[{"cell_text":"Double Assassination prompt missing near first power keg"},{"cell_text":"\"Mark the Kings at the Camp\""},{"cell_text":"Open"},{"cell_text":"No"}]},{"cells":[{"cell_text":"Food disappears on fast travel"},{"cell_text":"\"A Second Chance\", fast-traveling to the Jackdaw"},{"cell_text":"Open"},{"cell_text":"No"}]},{"cells":[{"cell_text":"Eavesdropping blocked by bodies in doorway"},{"cell_text":"\"Commodore Eighty-Sixed\" mansion investigation"},{"cell_text":"Open"},{"cell_text":"No"}]},{"cells":[{"cell_text":"Tutorial prompts retrigger repeatedly"},{"cell_text":"\"The Treasure Fleet\""},{"cell_text":"Open"},{"cell_text":"No"}]},{"cells":[{"cell_text":"Morgan's Treasures &amp; Midnight Moonshine unavailable"},{"cell_text":"Black Island"},{"cell_text":"Open"},{"cell_text":"Yes"}]}],"size":"small"},{"acf_fc_layout":"title","heading":"What's Still Broken: Black Island and the Rest of the List","tag":"h2"},{"acf_fc_layout":"text","text":"<h3>The Black Island 100% Blocker<\/h3>\n<p>This is the one that actually matters if you&#8217;re chasing full completion. Ubisoft&#8217;s own tracker states that on Black Island, &#8220;Morgan&#8217;s Treasures&#8221; and &#8220;Midnight Moonshine&#8221; may sometimes remain unavailable to the player. Neither 1.0.4 nor the stutter-focused 1.0.5 addresses this, and there&#8217;s no separate hotfix note for it. If you&#8217;re grinding toward a full sync completion, this is worth checking before you sink hours into everything else on the island, since there&#8217;s currently no confirmed workaround beyond waiting for a future patch.<\/p>\n<h3>Quest-Level Annoyances That Don&#8217;t Block Progress<\/h3>\n<p>The rest of the open list is more of a friction problem than a wall. Background music may stop playing when opening the Patch Notes menu during gameplay, which is annoying but harmless. The double assassination prompt issue near the first power keg in &#8220;Mark the Kings at the Camp&#8221; can compromise a stealth run if you don&#8217;t already know the keg is there. Food vanishing in &#8220;A Second Chance,&#8221; the blocked eavesdrop in &#8220;Commodore Eighty-Sixed,&#8221; and the retriggering tutorials in &#8220;The Treasure <a href=\"https:\/\/neonsect.com\/assassins-creed-black-flag-resynced\/kenways-fleet-locked-forts\/\">Fleet<\/a>&#8221; are all cosmetic-to-mildly-annoying rather than progress-blocking.<\/p>\n<h3>The Templar Hunt Save Report<\/h3>\n<p>Separately, one journalist flagged a more serious concern around launch: a warning not to leave any Templar Hunt sidequest chains unfinished because doing so produced a save-data glitch. This was reported by a single outlet around launch week rather than confirmed as a widespread pattern, and it&#8217;s unclear whether it still applies after 1.0.4 and 1.0.5 \u2014 treat it as a &#8220;finish what you start&#8221; caution rather than a confirmed ongoing bug.<\/p>\n<div class=\"post-callout post-callout--warning\">\n<p class=\"post-callout__label\">Warning<\/p>\n<p>If you&#8217;re aiming for 100% completion, don&#8217;t burn hours elsewhere assuming Black Island will sort itself out \u2014 the Morgan&#8217;s Treasures and Midnight Moonshine unavailability is still an open issue with no patch tied to it yet.<\/p>\n<\/div>\n"},{"acf_fc_layout":"title","heading":"PC Crash Fix Attempts: Community Reports, Not Confirmed Causes","tag":"h2"},{"acf_fc_layout":"text","text":"<p>Alongside the stutter that 1.0.5 targets, players have reported outright crashes and freezes, including a DX12 error some PC users encounter. None of the fixes below are official \u2014 they&#8217;re what&#8217;s circulating from players and troubleshooting sites, and Ubisoft hasn&#8217;t attributed the crashes to any of these specific causes.<\/p>\n<ul>\n<li>Clearing the local cache folder in Documents plus the GPU-side shader cache, which forces the game to rebuild shaders on next launch.<\/li>\n<li>Disabling overlays (Discord, GeForce Experience, etc.), since overlays can cause crashes in games with heavy rendering, ray tracing, frame generation, or HDR.<\/li>\n<li>Switching input method \u2014 posts on the game&#8217;s Steam forum describe stutter easing after switching the <a href=\"https:\/\/neonsect.com\/assassins-creed-black-flag-resynced\/black-flag-resynced-sailing-controls-explained\/\">controls<\/a> to &#8220;controller only&#8221;, though this reads as anecdotal rather than a confirmed fix.<\/li>\n<li>Rolling back to an older GPU driver, which some players say resolved Havana-specific stutter on their setup.<\/li>\n<li>Turning off frame generation and capping FPS, particularly when running ray tracing on 40-series cards.<\/li>\n<\/ul>\n<p>Independent troubleshooting coverage lines up with this: Havana stuttering is linked to heavy NPC density, asset streaming, CPU workload, and shader compilation, and community workarounds exist, but no universal fix is available yet. Treat every item above as &#8220;worth trying,&#8221; not &#8220;guaranteed to work.&#8221;<\/p>\n<div class=\"post-callout post-callout--tip\">\n<p class=\"post-callout__label\">Tip<\/p>\n<p>Change one setting at a time when troubleshooting crashes. Stacking a driver rollback, a shader cache clear, and an input switch together makes it impossible to know which one actually helped.<\/p>\n<\/div>\n"},{"acf_fc_layout":"title","heading":"Myth-Busting: What Players Get Wrong About 1.0.5","tag":"h2"},{"acf_fc_layout":"text","text":"<h3>Myth: 1.0.5 Is a Real Content Patch<\/h3>\n<p>It isn&#8217;t. It&#8217;s a narrow, PC-only fix aimed at stuttering, shipped without a changelog. If you were expecting quest fixes or new content bundled in, that&#8217;s not what this update is.<\/p>\n<h3>Myth: Consoles Got the Same Update<\/h3>\n<p>They didn\u2019t. 1.0.5 was PC-only; PS5 and Xbox Series X\/S stayed on 1.0.4 until 1.0.6 reached all platforms on 4 August.<\/p>\n<h3>Myth: The Havana Stutter Has One Confirmed Cause<\/h3>\n<p>Reports point to several overlapping culprits \u2014 asset streaming, shader compilation, CPU load, driver interactions \u2014 and no single official root cause has been named. Anyone claiming they&#8217;ve found &#8220;the&#8221; fix is describing what worked on their rig, not a universal solution.<\/p>\n"},{"acf_fc_layout":"title","heading":"Our Take: Is 1.0.5 Enough to Trust Black Flag Resynced Right Now?","tag":"h2"},{"acf_fc_layout":"text","text":"<div class=\"post-verdict\">\n<p class=\"post-verdict__h\">Our Take<\/p>\n<p class=\"post-verdict__lead\">1.0.5 fixes a real problem but leaves the bigger one untouched.<\/p>\n<p>Stuttering was a legitimate launch-week complaint, and a dedicated patch for it \u2014 even a small one \u2014 is the right call. The problem is the communication around it. Shipping a 183MB update with no itemized notes, on a franchise-scale release, leaves players guessing about scope, and that guessing is exactly what&#8217;s filling the gap right now.<\/p>\n<p>The bigger issue is that the Black Island unavailability of Morgan&#8217;s Treasures and Midnight Moonshine has now survived one performance patch and one full content patch without a fix. For anyone chasing full completion, that&#8217;s not a cosmetic bug \u2014 it&#8217;s the difference between finishing the game and sitting at 99%. Until Ubisoft ships something that explicitly calls this out as resolved, the safest assumption is that it&#8217;s still broken, regardless of what build number you&#8217;re running.<\/p>\n<\/div>\n"},{"acf_fc_layout":"faq","items":[{"question":"Is Black Flag Resynced 1.0.5 available on PS5 and Xbox?","answer":"No. 1.0.5 was a PC-only patch. Consoles went from Title Update 1.0.4 straight to 1.0.6 on 4 August."},{"question":"Does 1.0.5 fully fix the Havana stuttering?","answer":"Partially, and unevenly. Ubisoft's own post notes they've received some confirmations the fix worked, while also asking players to report back if the issue persists, which suggests it's not a universal resolution."},{"question":"Can I still 100% Black Flag Resynced right now?","answer":"Not reliably if your Black Island content is affected \u2014 Morgan's Treasures and Midnight Moonshine remaining unavailable is a listed open issue with no patch tied to a fix yet."},{"question":"What should I do if the game keeps crashing on PC?","answer":"Try the community workarounds one at a time \u2014 shader cache clear, disabling overlays, capping FPS, or a driver rollback \u2014 and report the crash through the official Bug Reporter tool so it's tracked against a confirmed build."},{"question":"Will there be a console version of 1.0.5?","answer":"Unconfirmed. Nothing officially announced points to a console rollout yet, so treat any claim that consoles are already on 1.0.5 as unverified until Ubisoft posts notes for it."}]}],"bottom":[{"acf_fc_layout":"more_articles","heading":"","posts":[],"count":10},{"acf_fc_layout":"chat","heading":""}],"meta_description":"Black Flag Resynced update 1.0.5 patch notes breakdown: what the PC-only fix actually changed, the known issues Ubisoft still hasn't fixed, and PC crash wo"},"_links":{"self":[{"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/posts\/2385","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/users\/4"}],"replies":[{"embeddable":true,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/comments?post=2385"}],"version-history":[{"count":2,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/posts\/2385\/revisions"}],"predecessor-version":[{"id":6930,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/posts\/2385\/revisions\/6930"}],"wp:attachment":[{"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/media?parent=2385"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/categories?post=2385"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/tags?post=2385"},{"taxonomy":"blog_tag","embeddable":true,"href":"https:\/\/neonsect.com\/es\/wp-json\/wp\/v2\/blog_tag?post=2385"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}